Question: How do you guys feel about Titan Avatars having cross-cultural AKA's? Aten, Dagr and Hyperion are all the Sun itself, not different aspects of the Sun. Similarly, Lir, Tiamat and Oceanus are all the endless ocean.
Irritated and aggravated, with a side of froth.
Many Titans do in fact represent the same thing through the lens of different cultures; Lir and Oceanus are both The Ocean, just imagined from the perspective of the Irish and the Greeks, respectively. But it's usually not a good idea to try to smash them together, because doing so goes against the very foundation of Scion's premise.
Scion's core idea is that All Myths Are True. This is why you can have several different pantheons doing a bunch of different things at the same time that are apparently contradictory. If you start deciding that anything with the same representation should be counted as the same regardless of the culture or myth surrounding it, the entire setting breaks down. Olympus, Takamagahara and Shamu are all the heavenly abodes of the gods, so shouldn't they all just be collectively called The Overworld, since they're the exact same idea? Hades, Hel and Nepesh are all just different names for a dreary abode of the dead, so we could just save some space and make them a single thing called The Underworld, right? Gae Bolga, Gungnir and the Green Dragon Crescent Blade are all famous magical spears representing their wielders' might, so we could probably just reduce those down and call the composite The Spear, right? And, I mean, dudes like Thor, Zeus and Baal are just taking up space as separates when they really fulfill the same functional roles anyway, so why not just call them one Thunder God that everyone has different names for?
Now we're suddenly playing a different game entirely, one in which Scions can choose their parents from the likes of The Love Goddess or The War God, in which they choose Birthrights from a list of faceless archetypes, go on adventures to the same universal Overworld and Underworld and fight the forces of Fire and Water as large, universal concepts. I'm not going to say that's a bad game - in fact, I think it might be a very interesting game, depending on how it was built. But it's not Scion.
Scion intentionally doesn't take that route because of how much of the world it shuts off. Much of the joy of Scion is in the interactions between the different pantheons, in the larger-than-life personalities of the deities that transcend their symbolic associations, and in the different values and ways of telling stories their cultures espouse. Every culture is unique and tells their stories uniquely; calling any of their characters the same due to shared associations or representations does a disservice to those characters, that story and the culture that created them. The game as a whole is done a disservice by ignoring the interesting and unique concepts, stories and personalities of the places, things and people in them, from heroes all the way up through Titans. Ouranus may perform a similar mythological function to Anu's, but that does not make them the same, any more than it makes Marduk and Zeus necessarily the same person because of their shared role as a king storm-god.
You will seldom find us in favor of things that take interesting ideas and possibilities out of the game instead of putting them in, and this is no exception. Titans have personalities of their own in many myths and take actions of their own accord, even the most primordial among them like Gaia or Pangu. There's so much more to explore if you allow them, like all other parts of the setting, to be themselves instead of mushed-together conglomerations of different cultures' not-quite-matching ideas. You can still explore symbolism, representation and how similar things might affect one another, but it's just as easy to do that without pretending that various cultures were talking about the exact same person when they really weren't, or removing all of a culture's distinctive flair in favor of a grey mass of comparative mythological similarity.
Let Gaia be Gaia, and let Coatlicue be Coatlicue. Their cultures didn't view them as the same person, or even the same kind of person; there's no reason whatsoever for Scion to do so.
I agree with you 100% Anne. I'm curious though how a budding Scion ST should go about explaining contradictory divine physics to his or her players. If Ra is driving the sun through the sky and down into Duat, how do you, in your games, like to account for Helios also driving the sun around?
ReplyDeleteSuddenly I'm imagining a truly epic divine sun-chariot feud.
With Hyperion, Helios and Apollo alone, the sun-chariot feuds are probably never-ending.
DeleteHonestly, divine physics in Scion are always going to conflict, and the best explanation for that is pretty much "they just do". Amaterasu really is in charge of the sun, and she really can take it away if she's mad. At the same time, Huitzilopochtli really is in charge of the sun, and he protects it from all ills. These things have to be simultaneously true, so they just are unless you have a plot that specifically hinges on what happens with their overlap.
Some of the most popular ways of handling it include geographic specificity - that is, Amaterasu is the ultimate authority over the sun in the area that her pantheon has influence in the World, but she has to take a back seat to Huitzilopochtli in the Americas - and shared power - that is, if one sun-god gets killed or start shutting down the sun, it affects all the other sun-gods and may make their lives harder as their power is spread thinner.
It's also worth remembering that gods are the divine keepers of those powers, but they aren't always their literal manifestation - that's usually Titans. Apollo dying would certainly put a crimp in the sunny Grecian vacation spots, no doubt, but it wouldn't actually make the sun cease to exist unless Akhetaten got taken out in its entirety.
There's a lot of room to experiment with what makes the most metaphysical sense to your particular game, depending on how you want to handle gods, Titans and overlapping spheres of power. I'm a big fan of telling players the truth, which is that it's something that even the gods themselves probably don't understand very well, let alone their wee Scions.
I think its important that as a budding scion ST you dont explain anything about the metaphysics. At hero and early/mid demigod, it actually works much better if the heros(and their players) dont really understand how it all works. Even if you figure out how you want the metaphysics to work in your game(anne with excellent ideas above), if you dont tell them, they can experience and enjoy much more of a mystery when they dont know, and experience a lot more wonder when they finally find things out.
DeleteAnd if you dont have it all figured out, it gives you a ton of time to actually figure it all out for yourself.
In general, at the end of the day, I make things work into the format of:
DeleteIts all true. If it seems impossible, its still true. Its the STs job to work hard to make it work right, and make it somehow make sense.
Something just occurred to me! If the titans are the actual embodiment of elemental forces like the Sun, then what are the gods? The middle man trying to keep the sun looking shiny and new, selling it like a car salesman?
DeleteOr do they somehow gain genuine control over the elemental force they represent as long as the titan avatars are locked up?
The Avatars being loose doesn't really change the powers, just how much of them is at large killing people at a given time.
DeleteGods get their powers from APPs, which are basically their way of harnessing the cosmic forces that the Titanrealms represent. Where Titans simply are those things, unable to deviate from them or branch out, gods are able to tap into them for thier own purposes, making them less powerful most of the time but gaining flexibility and the ability to keep a lot more of their own free will. The way I see it, a god who activates a purview Avatar is on similar footing with a Titan Avatar who just sort of is that thing all the time anyway.
So in a sense they're kind of middlemen, but it'd be more accurate to say that they have access to that kind of power, but thanks to their ties to humanity do not become part and parcel of it.
I wonder if that means when a god grasps the power of an APP, it can resonate with a little bit of the influence of certain Titan Avatars.
DeleteFor example, I wonder if Hephaestus normally draws Fire from Prometheus/Hestia but could learn to draw Fire from Chantico if he desired to do so. And if he did, would the quality of the fire be different or have near personality quirks?
I think what anne was saying was actually the opposite. Hephaestus's fire is his. It has his personality and flavor. He doesnt actually borrow it from any particular titan.
DeleteYeah, Hestia and Prometheus are expressions of Muspelheim. What I was saying is that, in a way, Hephaestus is borrowing power from Muspelheim (not a particular Avatar in it) because Muspelheim is where all fire comes from.
DeleteI got the sense, after reading the explanation of the titans in God on pg. 114, that the real difference between the gods and the Titans has to do with their "genetic" makeup. A titan is, as you've said, a pure expression of their purview. A SUPER-elemental if you will. Gods were made originally by mingling the essences of more than one titan according to the book, which makes them more like "compounds" to the titan's pure "elements".
ReplyDeleteThe power of the gods probably doesn't resonate with the titans anymore since they are totally separate beings who are not "pure" expressions of an element.
Some(maybe most) gods are made like that. But then others arent. I think its important in this discussion to know if you're talking about the "titan realm"(which is what we were talking about in relation to where gods draw power from for purviews and "titans" which are personifications or manifestations of a particular aspect of that realm.
Delete