Showing posts with label Aengus. Show all posts
Showing posts with label Aengus. Show all posts

Thursday, March 27, 2014

Like Every Goddamn Question, Our Inbox Is So Full You Guys

It's time for another big fat post full of quickly-answered questions! Just know we love each and every one of you, question-askers, honest, and you can always ask for clarification in the comments if you didn't get what you were looking for.

Question: is there any mythological basis for Thor's greatest fear being a warm bed? (Just something I read in a novel).

Not that we know of, but we would hazard a guess that your book might be referring to the idea that Norse warriors aspired to die gloriously in battle, and would therefore be very unhappy with the idea of dying in bed.

Question: Sorry if this has already been covered, but doesn't Aengus have Artistry associated with him?

Nope, sure doesn't. While Aengus is theorized to be possibly associated with music and the arts, we don't have any real evidence of this and no stories of him being particularly artistic, so we did not give him the Avatar of Artistry. However, if your game likes a more artsy interpretation of Aengus, you can always assume he has some Artistry boons at his disposal.

Question: Months ago I asked why Cernunnos was so powerful because he had nine purviews. Rather than allude to his purviews this time, I'm just asking, why is he so powerful in general? Like, I know that he's the Horned God of Wicca, and I know he's a heavily occultic fertility deity, but based on his description in the Nemetondevos description, he seems like he should have intelligence and/or maybe wits as Associated as his attributes.

Cernunnos is undeniably the most recognizable (and therefore Legendary) of the Gaulish gods whose legends survive into the modern day, but unfortunately we don't really know all that much about him, nor do we have anything but piecemeal information about his associations and exploits. Cernunnos on our site is presented as an Odin-like patriarch because that's how he's written in the Scion Storyteller Screen, but honestly most of that is conjecture. You might want to check out this post about the problems of reconstructing Gaulish mythology.

Question: I want a sentient, witty, wise-cracking animal sidekick. Which would be better: creating a Follower or using Create Nemean/Typhonian? Thanks guys, love you guys and all your work!

Nemean and Typhonian creatures are generally not very bright or socially graceful, so you would probably want something smarter than that if you wanted a wise-cracking sidekick who you could actually have conversations with and hurl witty insults at enemies alongside. Birthright Creatures give you more opportunity to tailor your animal's stats to what you want it to do, and you can also use Epic Enhancement on them if you want to bolster any of their stats, so that's probably more what you're looking for.

Question: Was Anshar really evil? He kinda looks like a really senile sky god to me.

Anshar's clearly a Titan, so that really depends on whether or not you think all Titans are evil (we don't think so, although they are all pretty dangerous even if they aren't actively malicious). Like other ancient sky-father Titans, you could certainly play him as simply distant from and uninvolved in his pantheon.

Question: Are Dwarves and Svartalfar the same creature? Norse mythology is confusing.

No, but they do both live in Svartalfheim and some named svartalfar are occasionally also referred to or alluded to as dwarves, so the confusion is understandable. The Norse word for dwarves is dvergr, and is used to refer to creepy little short creatures that are crafty, morally questionable, and really awesome at making magical items like Mjolnir and Brisingamen. Svartalfar means "black elves" and is confusing because it's equated to both dverger and dokkalfar ("dark elves") in various places, which are fairly clearly attested as two different races, with the dark elves described as dwelling underground and being black of skin, and different in appearance from their light elf cousins.

Basically, some scholars think the svartalfar must be the same as the dvergr since they seem to live in the same or similar places and share some traits, but others point out that there are different terms and associations at work and that there's no reason to make that leap. So really, Storyteller's call on that one. We play them as different.

Question: Would it be possible for Artistry Gods to design relics that could enable Gods and Scions to better navigate the Titan Realms? Like relic goggles to give people temporary Epic Perception rankings to see around Keku? Or some kind of Fire-resistant suits to allow survival in Muspelheim?

Yep, sure is! Hephaestus actually made some flame-retardant armor for one of our groups to go to Muspelheim at one point. Artistry can make all kinds of neat stuff, although it's probably difficult and time-consuming to do so.

Question: When you have the Animal purview, you choose an animal to specialize in. We, in my game have been in minor fights about how specific you have to be. For example, the guy with Animal (Jackal) complaining over how he has less utility as the guy with Animal (Dog). Should one be penalized for being more general, or should I allow the more specialized guy to go outside the limits of his animal from time to time?

You might find this post helpful when trying to determine how specific an animal should be! Animals that are less commonly available do often have less utility than your Animal (Housefly) or Animal (Cow) people who can be fairly assured of their animals being around a lot, but Scions can always go seek out their animals at zoos, parks or in natural areas where they might occur, and of course at later levels they can summon or even create them at will. We do occasionally allow Scions with animals that are kind of close to try to use their boons on something that isn't technically their creature, but always at a disadvantage; for example, if your guy with Animal (Jackal) wanted to use his boons on a coyote, we would have him only understand some of what it was saying since the message would be garbled, or increase the difficulty of using other powers on it significantly to illustrate that he was trying to affect something that he isn't really aligned with.

Question: I know shape-shifting Appearance knacks makes this somewhat of a mote point, but for those Scion who don't invest in them, I was wondering what rolls would you make for disguise. And when say disguise, I'm taking about everything from putting on a wig and Groucho Marx glasses to applying Hollywood SFX prosthetics to change your race or sex.

It would depend on exactly what you were doing, but most of the time we would have you roll something along the lines of Appearance + Stealth or Manipulation + Stealth to actually sell the disguise itself, and probably a side order of Manipulation + Empathy and/or Wits + Empathy to not look suspicious while doing it. Tailor to individual Storyteller tastes.

Question: Can a scion with Animal Communication use social knacks on animals he can communicate with, or does he have to use Animal Obediance?

He has to use Animal Obedience, or else just be able to convince it to do what he wants through good old-fashioned charm. His refined powers of pulling a fast one on humanoids are lost on their animal brains.

Question: Have you ever considered a more free-form system for boons (e.g. Mage spheres or Dark Ages fae magic)? If you have, what worked? If you haven't, what would you imagine succeeding?

Nope, sorry. Spheres work pretty well in Mage, but we have no desire whatsoever to import them into Scion. You might want to check out the official forums, though, since we know there are a few games out there that do that sort of thing.

Question: What does the Darkness Virtue which Reverses Virtue due to the Inue? Nothing? Fire becoming Water? etc.

It reverses exactly; someone affected by Heart of Darkness with the Fire Virtue would abruptly have Anti-Fire. They would hate Fire in all its forms, attempt to stamp it out and campaign against its use and existence, and generally do everything that they could to destroy it with exactly as much fervor as they would normally want to protect and encourage it.

Question: What do you think the Godrealm and Underworld of the Orisha are?

You're looking for this post!

Question: How are Fatebonds handled with the Doppleganger boon from the Illusion tree? For example, say someone created a doppleganger of a fellow Scion and had the doppleganger interact with mortals--utilizing the boons it would have such as subtle knife and stolen face--would it be possible to incur a Fatebond in that way to the person being 'doppleganged'?

Question: Hello, John and Anne! Hope you guys are well. My group uses your resources and revisions on Scion (love 'em!) and I just recently started looking at the blog. You've answered a lot of questions that I've been curious about, and many that haven't even occurred to me. Now, I was wondering if you could answer another question, or if perhaps it's already been addressed. How exactly does a Fatebond work if you've stolen someone's face and then committed the acts that would Fatebond?


Fate is not fooled by your piddly doppelgaenger, nor your attempts to pretend you're someone else. It knows that the person being impersonated is not the one spending Legend, and therefore will not attach any Fatebonds to her; it also knows that you are the one spending Legend, so you're going to get the Fatebonds from doing so no matter what you look like. And before you ask, the same goes for any other way of impersonating someone or meddling with the free will of other people.

As always, jump into the comments if you're so moved.