Tuesday, January 14, 2014

Places, Everyone!

Today, we're having some fun with charts! One of our players, who happens to be a graphic design wizard, got to thinking after some of our recent posts about the different roles various characters play in games - who's the social mojo-mover, the physical ass-kicker, the mental note-taker, the magical occult-bender. We have a general awareness that various characters fall into various categories, but we've never really sat down and done the math to see exactly who and how much.

He came up with these super neat venn diagrams of what all the characters in our most prominent games (sorry, Hong Kong and Red Sun) do and how they stack up against each other, and we're sharing them with you because it's our blog and we can do that if we want to.










Wow. Apparently Gangs has way too much brains for its own good, which balances out with Strawberry Fields, which had none (I guess that's what happened to them). And that social/physical job must be pretty difficult to maintain, because Kebo stands stoically alone. It's also very neat to see very different characters that are still of the same "type" - there's a lot of range to be hand among different personalities!

And that's not all! Remember a while ago, when we made that ridiculously complicated flowchart of the relationships between all the Scions in our main game's universe? Well, the same intrepid player just put one together for Gangs of New York:


It's much smaller because they're just baby Scions, but they're already weaving themselves a tangled web, aren't they?

12 comments:

  1. The Gangs Pie chart link isn't working. Also, WHAT were Zoe's parents thinking?

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  2. It's really interesting to see how you guys lean towards the red when all the groups are put together. My own games are absolutely bloated with yellow.

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    1. There were a lot of characters that were surprising when we did the math on them - many of them we would have pegged as one category and it turned out that their stats didn't actually support that. Sophia, for example, we would have thought was in blue all the way, but in fact she wasn't even a blue-red hybrid (although she was very close).

      For those wondering, we did the basic math by totalling up their automatic successes from Epic Attributes in each category (then some fiddly later stuff with factoring in abilities and boons that affected their rolls, blah blah, but the Epics are the main skeleton). If a character's highest category was more than 15% higher than the next closest category, they were a "pure" character (social, mental or physical); if the top two were within 15% of one another, they were a hybrid (mental/social, physical/social or mental/physical), and if all three stats were within 15% of one another, they were a generalist.

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  3. It's always cool to see that my wife and I aren't the only ones who put this kind of work into the social aspects of our games...

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    1. Some days, you just gotta all get together and say, "Hey, you wanna do a bunch of math and then make complex graphics based on the results?"

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  4. what does the frames mean on the flowchart?
    does Jake Devon love himself?
    does Russel hate himself?
    Zoe look upon herself with friendship?
    or are they just random cool visuel effects?

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    1. ohh, they're the pantheons of their gods, aren't they?

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    2. Ha, they denote pantheon. Green is Theoi, blue Anunna, red Yazata and yellow Netjer. Grey is for mortals. :)

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    3. Anne is correct, but yes Russel DOES hate himself.

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