Friday, August 23, 2013

Heaven and Hell

Question: Considering the monotheism doesn't really "jibe" with Scion, what could Christian/Jewish cosmology be used for in Scion? (i.e. ancient pantheon ruins, unoccupied real estate, vacation home for gods, etc.)

Alas, monotheism. It's just as much of a problem here as it is everywhere else in the game.

The basic problem is that Scion's premise is that All Myths Are True, and monotheistic religions' premises are always Only Our Myths Are True. This creates a paradox - if all myths are true, monotheistic ones must be, too, but if those myths say all myths aren't true, it's self-contradicting. This is why settings with only monotheistic religions (like Demon: The Fallen or In Nomine) or settings with only polytheistic religions (like Agon or Scion) work better apart than together; their fundamentals always fight with one another.

So that problem's still just as much of an issue cosmologically as it is for the gods, unfortunately. If all myths are true, then Heaven, Hell, Purgatory, Sheol, the Seven Firmaments and so on must all exist, and be somewhere out there in the Scion universe, floating around to be used by Storytellers and discovered by players. But if monotheism is true, then ther other gods can't exist (or at least can't be gods), so there are no Scions to discover these places and everything becomes confusing and messy.

As we've talked about in many other monotheism posts I can't be bothered to look up right now, each game has to make a call on what monotheism actually means and does in the setting, and go from there. If the places and gods in the monotheistic religions are real but exaggerated, then you can run them as either gods or Titans with an over-inflated sense of their own importance, and the cosmology in which they live can be preserved and visited however you like. If monotheism isn't a real thing in your games, being purely invented by humanity or made up by some Titan with an eye toward cleansing the world of the polytheistic religions, then those places probably don't exist in Scion's cosmology, unless created by said antagonist (or well-meaning good guy?) in order to shore the idea up. If monotheistic religions exist in exactly the form they do in the world today and therefore trump all the other pantheons... I have no advice for you, because that's way outside the realm of Scion as we play it. But I assume their cosmology would be the same, in that case.

We tend to fudge around with the idea of the monotheistic religions; we usually imply that they're not what their good press sells them as and that there aren't any One Gods running around with omnipotent power to squash all the others, but that there is some religious foundation for them and humanity didn't just make it up as they went along. You can see us doing that a lot in our downloadable supplements, especially in the person of El in the Elohim supplement, who has very strong ties to the Jewish religion and may or may not pretend to be Yahweh sometimes, and in Allah, the Titan antagonist in the Alihah supplement, who is presented as being deeply affected by the invasion of Islam into the Arab territories and who is surrounded by quite a few concepts we borrowed from Islamic cosmology. As always, we recommend leaving it a little bit vague for the players, unless they're so awesome at Mystery they can figure it out for themselves or you have a plot that depends on them figuring out exactly how monotheism fits into everything else; if you don't pin it down, odds are they won't bother with it a lot, and you won't end up having to figure out how to manage all the contradictions inherent in the concept.

Case in point: the only time monotheism has really directly appeared in our games was when Geoff went to the middle of Egypt, set up a magic well there and tried to convert the local populace from Islam back to worship of the Pesedjet (as part of a thank-you project for some of the Egyptian gods). He was accosted by a disturbingly powerful old man who called himself Muhammad, and who told him to cut that shit out. They didn't like one another very much, but they parted ways civilly and Geoff never went back, so life returned generally to normal.

And then no PC asked about it or did anything with it, ever. So... yeah. Your guess is as good as theirs when it comes to what exactly was going on and whether they actually have the option to descend to Jahannam and fraternize with Iblis.

Our suggestion is to go with what's the most awesome and the most fun. If there's a place from a monotheistic cosmology that you think would be super fun and awesome to include in your games - send your Scions to get fruit from the Garden of Eden! Encourage them to spelunk in bleak Sheol for a chance to speak to mystics of ages gone by - then do it, and don't sweat the reasons why. Maybe monotheistic religions have some truth to them after all and these places really exist. Maybe they're versions of those famous places created by gods who found them interesting or useful. Maybe they came spontaneously into existence as Terrae Incognita thanks to the epic force of humanity's belief in them, or maybe this is all part of some plot by some unknown power to confuse and misdirect your band. It doesn't really matter how they got there or fit into the world unless your PCs have the ability and interest to find that out, so if they're not going for it, you may not even need to know yourself. Scions walk right past mysteries on their way to do other things every day, and never think twice about it.

And if you're the kind of ST who gets hives if you don't have the background and world completely mapped out, then make some calls and feel comfortable with the end result. The real goal is to use cool places in the Scion universe for awesome stories; as long as you figure out a way to do that that fits your game and is fun for your players, nobody can tell you you're doing it wrong.

(Except John, but he says that to everyone.)

27 comments:

  1. We use monotheism in our games. Came up with an elaborate backstory to make sense of everything, but its long so I won't bother you with all the details. Yahweh and Allah are titans bound to the Justice titan realm and Jesus, Muhammad and several other prophets were scions. Metatron and the other angels rule heaven in the absence of Yahweh and the Islamic angels rule Jannah in the absence of Allah. Sheol and Jahannam are real, but Hell is mostly a human invention. The Saints were scions of other gods who were convinced to follow Yahweh and the seven princes of Hell are a group of immortal beings who all hate Yahweh for one reason or another and were the ones that bound him and later Allah to the Titan realm. I get why some people ignore it, but its become a fun subplot and led to some interesting scenes even if it isn't the focal point of our games. Not to mention, for me anyway, changing up biblical stories and characters to fit Scion's setting is fun, as was coming up with how Lucifer and Satan became fate bound to one another.

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  2. It's not that hard to shove polytheism into a game based on monotheism. Just say that the polytheistic deities are wrong and that they're just magicians/demons/spirits or whatever. With monotheism as the architecture, it all works out fine.

    It.. doesn't really work the other way, for all the reasons Anne gave. If you have monotheistic, omnipotent Gods that are above even the Titans in power, then you're blasting apart a core conceit of Scion. There's no real way for monotheism to play nicely with polytheism. They're *designed* to be incompatible.

    I like monotheism in Scion as a product of humanity. Humans do amazing things all the time, and there's no reason they can't invent their own religions. Fate may even act every so often to reinforce those beliefs, by generating Legendary Mortals that support them. Some Saints and Prophets had real power because they were Legendary Beings, even if the God they worship isn't a single, concrete entity. He's a product of the human desire for personification and authority, but he doesn't exist in the same way the Gods and Titans do.

    So does that mean monotheism is "wrong" in the Scion universe? Well, flatly, yes. It is. But that doesn't diminish the wonderful and terrible things done in its name. Humans being humans are a force to be reckoned with.

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    1. That works great until someone with epic socials comes along and blasts you until you agree, "Yes, there are many gods. I am no longer a monotheist/atheist."

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    2. I do not understand what anon is saying here.

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    3. That it's really hard for anyone to stay monotheistic when epic socials are flying about.

      Let's say you're a scion of some monotheistic being. Or you just don't believe in more than one god. Or you don't believe in any god.

      Any god with epic socials is going to take one look at your character and say, "Wait, what? There are plenty of gods." Then he's going to get way more successes than you can resist, and bob's your uncle.

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    4. How is that different from having piety for any other pantheon and getting it epic socialed. Or any belief and epic socials. Im just not seeing how its a counterpoint.

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    5. I also don't understand how that's an argument against what I said?

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    6. @John Piety does not just go away because someone used epic socials on you, unless maybe it was an ultimate. Virtues tend to be a lot more resilient than that.

      It is possible to have any belief rewritten by epic socials, but gods have to be careful about what other gods they upset. Using it on someone who believes there is only one god, or no god, is going to have a lot fewer people mad at the person using epic socials.

      @Source J It's only an argument in the sense that it is very hard for anyone who is not already a god or titan to stay monotheistic or atheist in Scion.

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    7. Yeah but nobody with Epic Socials has been on Earth in thousands of years, unless you believe in historical Scions or legendary mortals. The Gods, at Scion's opening, have been out of the picture for a long time. The only force from the Age of Mythology that still remains is Fate, and Source J is saying that Fate may have been the power that allowed monotheism to grow and possibly give it some meager mystical power of its own.

      But there's also nothing stopping anyone from saying that monotheism is JUST a story, and yes, it won't stand up to Epic Socials. By the time your Scions reach Demigod level, nobody on Earth should actually believe in figures like Jesus and Muhammad anymore unless your characters want them to, but Piety will probably push them to enrich the worship of their own pantheons (or themselves!) So you're absolutely right. Humans telling their own stories won't stand up to Epic Socials. It's just nobody's been Epic Social-ing humans for a long, long time.

      And then there's the Source J idea - what if Fate's involved? What if humans being humans with the power of their storytelling and cultural belief and tradition -makes- the monotheism into something powerful and true? What if Angels Unaware actually do show up and grapple your Demigod on a mountaintop, leaving you wondering what the hell is going on and suddenly wanting to be blessed?

      Maybe they aren't Gods, maybe they aren't Titans, but Fate is powerful and doesn't like to be meddled with, and if it's allowed monotheistic religions to live for this long, it might have plans for them.

      (all just story fodder, really.)

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    8. What do you mean nobody with Epic Socials has been on earth in thousands of years? I don't think even John and Anne run it that way, much less the hypothetical game setting we are talking about.

      Not that there is anything wrong with the storyteller running things that way, but I don't think anyone was talking about a world where they have not even visited in Avatar form.

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    9. I think he's referring to the fact that in the base Scion setting, the gods have not been present in the World for centuries at least. There hasn't been anyone with epic socials around until the very recent escape of the Titans, when Titanspawn returned to the earth and it became necessary for gods to make Scions and send them out to deal with the problem. Prior to that, divine involvement was slim to none, because the gods were avoiding the dangers of Fatebonds.

      Theoretically, in Scion's setting that's why monotheism developed at all - the gods stopped being around, so humanity ran with their own ideas for several hundred years. You can run different settings, of course, but the original game leans heavily on the idea that there have been no gods, Titans or Scions on earth until yesterday when the disaster started happening.

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    10. But that's not in the base setting at all. Every god written up has a little blurb about the kind of avatars they have been running around in the world as. There are several references in other books about gods showing up as avatars at several points in history.

      So there can be lots of reasons why the gods have not opposed monotheism, but being away from the world is not one of them.

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    11. That's for the purposes of creating Scions, which they've just started doing recently - it's why the examples are all modern, and nobody is explaining what they were doing in, say, the eighteenth century. There are a few exceptions - setting Hernan Cortes as a Scion (groan) implies that his parent was active at that time, and the later World at War setting puts the gods in play around the time of World War II - but the base setting is all right here,r ight now is the time the gods have returned.

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    12. The examples are modern because that is the most relevant to the setting, not because they couldn't show up in avatar form at any time they wanted. In fact, there is no rule that stops the gods from showing up in their full legend 12 glory, as long as they are willing to deal with the shitstorm fate would cause.

      Not to mention some pantheons have been around a lot longer than others. The Aztecs were stomping around less than 700 years ago compared to the Pesedjet, so "thousands of years" would be pretty inaccurate no matter what you think about avatars.

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    13. Oh, sure, there's definitely no rule that says gods couldn't be around - you can do whatever you want and create whatever setting you want. The threat of Fatebonds is the reason given by the base setting that they left the world, so they'd need a pretty good reason to risk that before the Titans forced them into it; but if you don't want to roll with that base setting, you certainly don't have to. That's all up to the individual Storyteller.

      Hero's blurb on the base setting is on pages 45/46, if you'd like to check it out.

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    14. Nah, the base setting rolls with it just fine. The gods retreated, and it goes on to describe how they continue to visit the world 'incognito' and to 'reacquaint themselves with humanity'.

      But if Jacob doesn't want to roll with that base setting, he certainly doesn't have to.

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  3. Or go the route a friend of mine and I did and have YAWHE be a normal god who's mind got ripped apart by the fatebonding's of three major religions pulling at him because he was the last of his pantheon so his worshipers thought he was the only god. Our "monotheistic" pantheon has YAHWA in an overworld insane asylum while Jesus runs things and tries not to suffer the same fate, and the pantheon's biggest weakness is that they don't have a strong number of gods to diffuse the burden of such concentrated worship which is the main reason Jesus and the angels sire scions, to help lighten the mythical load and lead the pantheon back to a more polytheistic path.

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  4. I'm more than willing to say that YHVH is an Elohim who went "Screw you guys I'm making myown Pantheon" and it spiraled out of control because well that seems to be what happened historically. (Possibly Annunan if we take the tale of Abraham at face value)

    The OT does not discredit the existence or even power of other gods, just that they are weak before the most awesome god ever.


    This throws out a bunch of Abrahamic bits, but Scion explicitly rejects Ascension's Subjective reality, or Planescape's "Gods need their worshipers more than than worshipers need gods" so I am Ok with most of modern Religion being wrong. I mean most people think Thor is Blond and speaks like a character out of shakespeare and do we even need to get into how much of Hinduism gets dropped to make Daevas playable?


    One thing I would probably use is that said Pantheon isn't big on actual breeding and is pretty big on coopting dropped scions of other gods, it seems to work rather well with alot of the Saints coopting older myths

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    1. YHWH is actually pretty certainly not Elohim - he's an outsider to the Canaanite pantheon, which never included or mentioned him. He's the tutelary god of the Hebrews, who, according to their own mytho-historical narratives, moved into Canaan from their original homeland and proceeded to disapprove of all the local gods as hard as possible.

      And yeah, the OT is pretty much classic henotheism - other gods exist, but don't worship them, we only worship this guy, he's our specific god. Baal, Moloch and Tammuz all make appearances as "dudes we should not be worshiping, stop it".

      That's a neat idea, to run saints as adopted Scions of other pantheons.

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    2. I guess it depends on how much one goes with the mythic narrative vs historical. Though really I guess if Homer's Trojan war happened its not so big a stretch to say Exodus did, though I thought real world history fell on the side of the Hebrews being a canaanite people.

      On the saint thing, I got it from three ideas. First the wide variety of saints who.. are really just Pagan gods with new names(oh saint Bridget). Second the description of Jean of Arc's interaction with Angels. Its much closer to a scion visitation than many actual examples of god blooded types. The angels appear, give her armor and weapons to use her magic through.

      Thirdly all the actual Scions of the Pantheon seemed to head to bad ends, whether we have the Nephalim or Jesus(even if its intentional, death on a cross is a bad end)

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  5. If they do turn out to be 'normal' Gods...they'd still be Fatebound to be as if they were omnipotent, wouldn't they?
    Meaning they'd basically be rolling around with impressive amounts of dice to throw at problems, and with pretty much everything associated, given that they have billions of humans all saying 'these are beings you can never beat', which Fate should be listening to.

    Even if they weren't all-powerful, that'd still make them a big deal, in Scion.

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    1. Of course, every Fatebond has a positive and a negative stat, so for every success he's getting, he'd be getting a batch somewhere else. Hell, with all the Fatebonds a God perceived as monotheistic accrues, they'd probably all cancel each other out.

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    2. Yeah, Samudra's right; because every positive Fatebond comes also with a negative one, the more Fatebonds you have, the greater chance you'll get both positive and negative to everything and it'll even out to zero, or near zero.

      Of course, I would think YHWH/Allah probably do have some things more strongly Fatebound, though; Perception for their omniscience, Sky for Yahweh's thunder-god roots or Psychopomp for Allah's conduit origins, and so on. They probably get Fatebound away from things like Chaos or Illusion; technically anything is believed to be within their power, but in practice few monotheistic worshipers are going to think of their gods as big forces for chaos.

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    3. Besides the fact that a good storyteller would never allow it, it seems to be mechanically possible to have --10 dice, -10 successes to five different things, and +10 dice, +10 success to everything else.

      Just by the same five negatives being picked over and over and over again for every fatebond.

      Maybe an NPC like YHWH did something like that by screwing with fate.

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    4. The cap is actually 20 for Legend 12 Gods.

      As for our suggestion, it is definitely theoretically possible, but, seriously, what are the chances of that happening?

      God creates Pillar of Fire:+Fire -Water; God Parts Red Sea:+Water -Fire; God protects someone or the other:+Guardian -Death; God kills Egypt's firstborn:+Death -Guardian.

      They obviously won't all line up like that, but clearly a Hebrew saved from Egypt is going to generate very different Fatebonds than a resident of Sodom. Noah will generate wildly different Fatebonds than Lot.

      The only other way to align them all would be the Magic Purview, and unfortunately, each spell cast is an instant Fatebond which will then have to again be magicked into proper alignment...the poor chap would spend all eternity doing nothing but casting Twist the Web.

      Incidentally, I rather like the system where positives and negatives cancel each other out...why do you think a good storyteller would never allow it?

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    5. That's what we did, except that the fatebonds ended up pulling his mind Apart. Sorry if I confused YHWH with the Elohim. Our version is that he is the last god of a pantheon that went extinct during the first titanomachy so that is where the though shall worship no other god except my, until the fatebonds ripped him in three different directions. A cautionary tale of what happens when a god tries to be one and only.

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    6. No worries, I just love the Elohim so I'm all ready to tell people about them and YHWH at the drop of a hat. :)

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