If Aggravated damage "rends the target's soul", what happens when you're killed by it? Is your soul so thoroughly obliterated that there's nothing left for a psychopomp to pick up afterwards - do not pass "go", do not collect your eternal reward?
I wouldnt say there is nothing left, but it is probably pretty damaged looking. Im not sure if this is a houserule or not, but all of our deaths are, eventually, from agg damage. After they have full lethal(and have taken their first dying box) I allow additional damage to go either into dying boxes or to be made added as agg damage. So, a PC always ends up taking full agg damage before they actually die as they try to survive(npcs dont have this luxury,, usually, so the question is still there).
Souls still exist even when people die of horrible agg related tragedies(unless the story needs it not to). We still want there to be souls from when people are dropped in volcanoes. We want the survivors of hiroshima or pompeii to still have souls that exist, if for no other reason then as a painful reminder to those who might make the same mistakes again.
However, thats just how we play it. I could totally see a world where you werent allowed to upgrade damage from lethal to agg to avoid death, but that if you died from agg there was no way of bringing you back. Or maybe you could still upgrade lethal to agg, but that was a choice between a normal death and losing your soul forever. I think that is probably an even more brutal game then the scion we play(which is fucking deadly), but could be very interesting.
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