Question: Hey, when Scion 2.0 arrives, have you considered a conversion guide for your homebrew pantheons?
We've considered a lot of things, but since we don't know what 2.0 is going to look like, exactly how different it will be from the first edition, what new things we might want to adopt or old things we might want to retain, and how all this will affect our games, we really have no idea yet. We suspect that 2.0 will be a very different game from the original, so it's likely that anyone who wants to use old material will have to find a way to convert it, but we just don't have the information to know what that might be like.
As a generality, I'm in favor of the idea of writing something up to help those converting to the new system continue to use our materials, if they want to. We put a lot of work and love into them, after all, and they're there to be enjoyed, so easing the way into doing that sounds like a good idea to me. But that's a project for way far in the future and one that we couldn't even guess at the complexity of, so we can't really have much of a discussion about it.
We're glad you might want to keep using our stuff, though. We're always glad to hear that it's adding something to someone's game. :)
Considering it won't be using the storytelling system (whatever is being used is currently being playtested) a conversion would be huge. But even still, things like homebrew pantheons should be easy to adapt, even psps will be doable provided whatever new system doesn't shake up that concept. It's overall purviews, new mechanics/rules, and all (including psps though) that would be a headache and a half. Like yeah extrapolate from new material what matches up with the old, but who says that'll end up balanced, and that's if that step alone isn't too time consuming!
ReplyDeleteYeah, it would really depend on workload vs. how useful it would be for folks, not to mention what things are compatible at all. We'll just have to wait and see. :)
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