Tuesday, March 13, 2012

Revisionists Run Amok

Question: Why does Enki lack Magic and Epic Intelligence? Epic Int in particular is kind of his thing, being a giver of civilization and a god of wisdom. Magic as well, given that he's seen as a sorceror and keeper of mystical knowledge. (Also, Nergal lacks Animal (Lion) on his page, but has it on the pdf. Which is correct?)

While I have occasionally seen references to Enki as a god of wisdom scattered around the internet, I actually couldn't find much to support it in books on the subject or stories about Enki. Enki's very, very quick on his feet - he's clever, as evidenced by the story of him circumventing Enlil's commands and managing to avoid getting punished for it, but wise doesn't really seem to be him. He is called wise now and then, of course, but all Meopotamian gods are called wise occasionally, including those that kind of obviously aren't, like Marduk. It's not really a literal descriptor but rather a worshipful acknowledgment that they're all wiser than humans. Similarly, pretty much all the Anunna are praised as givers of civilization - Enlil, Sin, Ishtar and Shamash also get props for that, and it's really more of an acknowledgment of their power and effect on mortals than a literal descriptor. (Also, giving civilization is one of the things their PSP does, so technically they can all do that, anyway.)

I haven't seen anything referring to Enki as a god of magic or the occult. Where'd you find that? (Not being snippy, I genuinely want to know if we're missing something!)

As for Nergal, you're right; he has Animal (Lion) in the original supplement and currently doesn't on the site. Basically, the supplements are written with the goal of anyone being able to use them in their game, even if they're using all the other basic rules and settings from the Scion line, so they don't quite follow all our rules; they stick to the game's original Titan lineup, avoid reusing gods and beings that are in other books when they can help it, and are a little bit more liberal with associateds than we tend to be in our games. So when we moved the Anunna to the site, we tinkered with them like we tinker with all of White Wolf's supplements, and there were small changes here and there (Ereshkigal lost Perception, Marduk gained Fire, etc).

I believe in Nergal's specific case, he already had a lot of associateds and John felt that as he doesn't specifically do anything lion-related in any story, we could give that one a pass. Considering that he has a lion head and that lion chariot thing, I'd be perfectly willing to let him have it, though. As always, I suggest using whichever version of the god works best for your game.

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