Wednesday, March 19, 2014

Sky vs. Storm

Question: I'm curious as to why you and Anne decided to eliminate the electricity based boons from the Sky purview. Given the number of sky gods that rely on such powers as a mode of attack, electricity/lightning based boons seem pretty fundamental. Just curious, thanks!

Sounds like you might not have been following the blog much and missed out on a lot of what we're doing.

We haven't erased lightning powers from Sky; rather, we've split the old Sky purview into two new ones, Sky and Thunder, with the former containing all the wind and air and cloud boons and the latter all the storm and thunder and lightning boons. While there are some gods who do both things (although very few who have the Avatar of both purviews), for the most part they are very separate creatures; sky gods are normally in charge of the vault of the skies, the shapers of the clouds and rulers of the winds, as opposed to thunder gods who are the ones in charge of destructive storms and life-giving rains. Since the old Sky purview lumped them together, we've all gotten pretty used to referring to both as powers of a "sky god", but we're really looking at two different kinds of deities, which is why we decided on the split. It's the difference between Quetzalcoatl and Tlaloc, or Vayu and Indra.

So if you want to be primarily a Sky god, your offensive powers will be Sky powers: knocking your enemies far afield with blasts of wind, denying them breath with your suffocation powers, and so on. If you want to use thunder and lightning instead, you're going to want the forthcoming Thunder purview, which we hope will be released fairly soon. (Or maybe you want to buy both! Chase your dreams!)

You may want to check out this recent post from the release of Sky for more details and suggestions about how to convert to the two split purviews.

2 comments:

  1. You're right, I *did* miss that post. Mea Culpa!

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    1. No worries, we post a lot and it sometimes turns into a quagmire of words. :)

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