It's time for another big-bang post full of quick answers! For those who want to keep track of the ever-expanding vortex of the Questionado, it's currently at 194. We're down 7! Success!
Question: Do Scions automatically know the language of their pantheon?
No, they do not. They know whatever language they actually know, and won't magically learn their pantheon's native tongue just from being activated as a Scion. If you're thinking of that weird thing that the Percy Jackson books do, we're sorry to disappoint you - nobody ever has a language "hard-coded into their DNA". (But you can get Language Mastery and that's basically about as good!)
Question: Just noticed that on the Annuna you have a profile up for Nanshe (with 6 associated) but she is not listed as a playable god. Is there any particular reason for this or are you just holding off for a major Annuna update?
Sometimes gods get kicked off our rosters for not being high enough Legend, but we keep their pages around in case other people still want to look at them. You'll also find "secret" god-pages for Sif, Geb, Kebauet, Dian Cecht, and a few others.
Question: What gods would you suggest for an expanded British pantheon? At the moment I’m thinking of adding Tommy Atkins, Merlin, Herne the Hunter and Tom Hickathrift (A.K.A. Jack the Giant-Killer) to Britannia, John Bull and Robin Hood. I don’t want it to resemble Arthurian legend too much, as that’s a little too Christianised for my tastes, but I want it to stand out from the Tuatha and the Welsh gods as well.
Sorry, we can't help you with this one. We are passionate haters of the World at War pantheons, including the Allied/British pantheon, and would never make them a "pantheon" of gods of an equal standing with people like Ra or Zeus. At best, we'd consider them former Scions, undercover personas of various established gods, or in a few cases Legendary Mortals. (But we do consider Herne the Hunter to be an alternate persona of Cernunnos, if that helps you with anything.)
Question: First off, I definitely love what you did with the Inue. In terms of Native American pantheons, most of the fan stuff has been to take some of the gods from each pantheon and bring them together as one like the Manitou. What is your opinion on something such as that and do you feel each of the individual pantheons can stand on their own like the Inue?
We're not fans. We think the pantheons of all different areas of the world should have an equal shot at being Scion parents, and that there's no reason to assume that the tons of Native American pantheons wouldn't be just as distinct from one another as all the pantheons of the other continents.
Question: If a paleontologist Scion wanted to, could they make their personal Santum a chain of islands modeled after Las Cinco Muertes from the Jurassic Park franchise?
You can put whatever you want to in your Sanctum - it's your house and you can decorate it as you please! (But that only goes for in your house, so you won't be able to use it to create a free dinosaur army that can leave to lay waste to New York with you.)
Question: Do you think Gods' Honest is broken knack?
No - if we thought that, we wouldn't be letting our Scions use it all the time. I'm not sure why you think it's broken, since you didn't say, but feel free to tell us why in the comments.
Question: What do you do when a PSP boon requires a roll of a Virtue (like how Familial Sacrifice's pool is Conviction) and the Scion doesn't have that virtue? Do you just have them botch the roll, or do you have them use the next most appropriate virtue?
They can't make that roll; they have zero dice. They probably shouldn't have swapped it out, or should try to get it back if it was taken from them. However, they could still use a Virtue Channel or Legendary Deed to get some dice/autos if they still want to use the boon anyway.
Question: When purchasing dots of Epic Stamina, you get health levels. Are these -0, -1, -2 or -4?
Always -0. Dots of Epic Stamina also remove the wound penalty negatives from the health boxes you already have as you get more of them.
Question: When a Scion spends Legend, are Fatebonds only formed with those physically present? EX: if someone catches a film of them and uploads it onto YouTube.
Yes, you will only gain Fatebonds to people who are actually nearby when you spend the Legend. If someone recorded your deed and uploaded it to YouTube, no one who watched it would get Fatebound because you would not be spending any Legend when they saw it.
Question: I was looking through the graveyard, and Jesus Christ, what happened in Langley?
Vote for Strawberry Fields fiction, and find out. ;)
Question: So, weirdest question ever about Michael Chambers. How would any man or woman he sleeps with want to deal with a cold piece of metal on his penis? I can't imagine any woman wanting that inside them.
We... are not sure whether or not you're serious. But in case you are, you may want to do a careful and discreet Google of the term "Prince Albert piercing", and god go with you.
And we'll stick with those ten for today!
Showing posts with label Strawberry Fields. Show all posts
Showing posts with label Strawberry Fields. Show all posts
Tuesday, February 25, 2014
Tuesday, January 14, 2014
Places, Everyone!
Today, we're having some fun with charts! One of our players, who happens to be a graphic design wizard, got to thinking after some of our recent posts about the different roles various characters play in games - who's the social mojo-mover, the physical ass-kicker, the mental note-taker, the magical occult-bender. We have a general awareness that various characters fall into various categories, but we've never really sat down and done the math to see exactly who and how much.
He came up with these super neat venn diagrams of what all the characters in our most prominent games (sorry, Hong Kong and Red Sun) do and how they stack up against each other, and we're sharing them with you because it's our blog and we can do that if we want to.
Wow. Apparently Gangs has way too much brains for its own good, which balances out with Strawberry Fields, which had none (I guess that's what happened to them). And that social/physical job must be pretty difficult to maintain, because Kebo stands stoically alone. It's also very neat to see very different characters that are still of the same "type" - there's a lot of range to be hand among different personalities!
And that's not all! Remember a while ago, when we made that ridiculously complicated flowchart of the relationships between all the Scions in our main game's universe? Well, the same intrepid player just put one together for Gangs of New York:
It's much smaller because they're just baby Scions, but they're already weaving themselves a tangled web, aren't they?
He came up with these super neat venn diagrams of what all the characters in our most prominent games (sorry, Hong Kong and Red Sun) do and how they stack up against each other, and we're sharing them with you because it's our blog and we can do that if we want to.
Wow. Apparently Gangs has way too much brains for its own good, which balances out with Strawberry Fields, which had none (I guess that's what happened to them). And that social/physical job must be pretty difficult to maintain, because Kebo stands stoically alone. It's also very neat to see very different characters that are still of the same "type" - there's a lot of range to be hand among different personalities!
And that's not all! Remember a while ago, when we made that ridiculously complicated flowchart of the relationships between all the Scions in our main game's universe? Well, the same intrepid player just put one together for Gangs of New York:
It's much smaller because they're just baby Scions, but they're already weaving themselves a tangled web, aren't they?
Tuesday, November 19, 2013
Strawberry Fields has art now!
It's been a little while since we had some art to post, but it was totally worth the wait! Check out below an adorable artistic rendering of the day that the minotaur king came to Dierdre's strawberry farm to lay waste to it with his armies of titanspawn minions, and instead she took him home and gave him lemonade and named him Marvin.
Aww, I miss the Strawberry Fields kids now.
By the amazing Samantha Braithwaite!
Aww, I miss the Strawberry Fields kids now.
Monday, October 28, 2013
Scion Symphony
Question: In a previous vlog you had mentioned that many of the characters have a "theme song" without the knack itself. Could you share some tunes for your characters who are not rocking Theme Music?
I hope you guys are ready for this! We got all the players involved, went to our own giant playlists of character theme songs, and even after slimming it down (WAY down) we still have an awesome musical journey going on here. I'm not kidding when I say that John and I have songlists that are literally five or more hours long for each of our games, including songs for each character, for their relationships and for their great deeds. We love epic musical soundtracks!
Don't mind the videos for these. We're talking about the music, not the silly band dances.
Better Next Time:
There's a pretty neverending stream of music for these guys; you can sit through our iTunes list for them for about six hours without even being able to see the end of the tunnel. In addition to Geoff's official theme music - "How You Like Me Now" by The Heavy and "Lover of the Light" by Mumford & Sons, depending on his moon - we also like Natasha Marsh's "He Moves, Eyes Follow" and Rise Against's "Savior". The last one in particular is a great song for describing his relationships with his family members (mostly women) over the course of his life.
Sangria has a cocktail of songs about physical badassery and determination, but our top favorites would be "No Gringo" by Vienna Teng, "Indestructible" by Disturbed and "Titanium" by Sia/David Guetta.
Sophia's image song has always been Daft Punk's "Harder Better Faster Stronger", which really captures her attitude (and lack of normal human-like function). At the point where she became (according to John) infatuated with a particular Scion who shall remain nameless, we also started playing Adele's "Set Fire to the Rain" a lot.
Goze's playlist is as multiple-personality as he is, but Jim's Big Ego does both of his major songs, the frenetic "Stress" and the introspective "The Ballad of Barry Allen". When he impersonated Geoff, we also used to always play Maroon 5's "Moves Like Jagger" to illustrate his hilarious impersonation of his more charismatic friend.
Marcus James' unofficial theme song was always "I'm On a Boat" by The Lonely Island, which covered his bombastic crazy-ass personality traits, but in his sadder moments we also associate him with "I Need a Dollar" by Aloe Blacc. His player has also been known to remark that any song by Jay-Z is relevant to Marcus' life.
Eastern Promises:
There are a ton of characters in this game, so we'll try to be brief and split them up by group.
Mohini is all about some high-energy dance music (if techno dance beats had existed in her time period, she'd have been all over them); she has a lot of similar songs on her list, but some of the most often-played are "Come and Get It" by Selena Gomez and "Turn Me On" by Nicki Minaj/David Guetta. Shadan, the ever-irrepressible, rocks out to "Crown on the Ground" by Sleigh Bells, while Kebo's easy-going nature lends itself to "Movin' Right Along" by The Muppets and Cassara of course has to be "Food Glorious Food" from the musical Oliver! Padma's player wasn't sure what song to use for her, but said that she and Shadan should totally be the subjects of "Something There" from Beauty and the Beast. Akhi's song is Peter Gabriel's "Here Comes the Flood", which handily contrasts with Faruza, who obviously has to go with Alicia Keys' "Girl on Fire". Samuel, scourge of the skies on his ornithopter, is heralded by Wagner's "Ride of the Valkyries", while Darrius' secretive nature lends itself to the moody "Hideaway" by Passion Pit. Mshai's player suggests "Your Hand in Mine" by Explosions in the Sky for his brief run, and Alvin, the suave son of a bitch, gets "In the Air Tonight" covered by Nonpoint. Adorable Yadi is Natasha Bedingfield's "Pocketful of Sunshine", and old, crochety, adventurous Paniwi rolls along to "Muddy Water" from the musical Big River. Lionel's grossness is aptly represented by Radiohead's "Creep" and "Brand New Day" from Dr. Horrible's Sing-Along Blog, and Mrs. Young's creepy personality makes everyone uncomfortable with "Danse Macabre" by Saint-Saens, rounding out our unpleasant team members. James' player suggests several upper-crust classical pieces for him, including "Dawn" by Dario Marianelli, and "Rule Britannia" by Thomas Arne; Leona of course gets Katy Perry's "Roar".
Terry's player totally did not okay it, but we play "Save a Horse (Ride a Cowboy)" by Big & Rich for him anyway.
Gangs of New York:
The first Gangs group, full of socialites with poor decision-making skills, was of course headlined by Michael, whose official theme song is Queen's "Don't Stop Me Now" and whose unofficial followup is Franz Ferdinand's "Michael". Sexy mysterious Valentina gets "Die Another Day" by Madonna, poor displaced party boy Nic gets "All I Ever Wanted" by Airborne Toxic Event, and psychotically vengeful James gets "Crazy" by Gnarls Barkley.
The second group, which was more of a moving demolition derby than a set of semi-human beings, has an accordingly sadder and more dystopian list of music. Poor Winona's song is "Grey Street" by Dave Matthews Band, with "Down" by Jason Walker/Molly Reed as a secondary choice. Alan's song is Great Big Sea's "Wave Over Wave" or "Nautical Disaster" by Tragically Hip, while Jake (and everyone else in the group, eventually) gets Radioactive by Imagine Dragons and Simon's player informs us that, now bereft of his only true love in death, his character will be represented by Puff Daddy's "I'll Be Missing You".
Our current group (the... good group?) in that game is slightly less depressed about their lives. Anton's song is "Stickshifts and Safety Belts" by Cake, Isaac's is "The Future Soon" by Jonathon Coulton, Skylar's is "Hannah's Theme" by The Chemical Brothers, and Zoe's is "By the Sword" by Emilie Autumn.
Land of the Red Sun:
Alison and Colin have an entire album dedicated to them, but a few highlights for the fractious son of Dionysus include "Frontier Psychiatrist" by The Avalanches, "Magic" by B.o.B. and "Unwell" by Matchbox 20. Alison's official theme music is "Pumped Up Kicks" by Foster the People, but she's also partial to "I Am a Scientist" by The Dandy Warhols, "Control" by Poe and "Sunny Came Home" by Shawn Colvin.
Of the Japanese crew, only Saki ("Bumblebee" from DDR) and Hachiro ("This Is Halloween" covered by Marilyn Manson) have the Theme Music knack. The rest of the group wasn't played for long and didn't have a strong musical set yet, but the Japanese group was so consistently ice-cool that we enjoy playing Far East Movement's "Like a G6" for them as a unit.
Skeins of Fate:
Aurora has hours of music all by herself, but in addition to her official theme music (Kelly Sweet's cover of "Dream On"), I'm also fond of Sara Lov's cover of "My Body is a Cage" for her, while John loves Michael Card's "The Prophet". We actually made the saddest double CD of music about her and Wolf several months ago, but listening to it made us turn to drink.
Woody, the old soldier that he is, has always had "Carry On Wayward Son" by Kansas as his main song, but songs about war almost always suit him; some of our other favorites are Billy Joel's "Goodnight Saigon" and Creedence Clearwater Revival's "Fortunate Son".
Vivian's official theme song is the 30 Rock Theme, which suits her awesomely, but she is a lady of many and mercurial moods. We also love Nightwish's "Slow Love Slow" for her, and of course "Lady Marmalade" from Moulin Rouge.
People often forget that Will actually has Theme Music - Deep Purple's "Smoke on the Water" - because he doesn't use it very often. Bonus: John Doe's unofficial theme song was "Going Down" by Sick Puppies... and he did.
Kettila's adorable theme song is "I Won't Grow Up" from Peter Pan, and her creepy childhood schtick dominates her playlist. We also recommend "In My Arms" by Plumb, "Fields of Innocence" by Evanescence and "I Want My Innocence Back" by Emilie Autumn.
Strawberry Fields:
Cheerful Dierdre is the frontrunner here, with either "The Elfin Knight" by Kate Rusby or "Turn Loose the Mermaids" by Nightwish. Seamus is gloomier with "Save Yourself" by Stabbing Westward or "Disarm" by Smashing Pumpkins. The other Irish kids were sort of cannon fodder in Seamus' ruthless quest, so they didn't end up with many songs of their own.
I'm serious, this could go on for a very long time, but that's not very surprising. Lots of players and games have theme songs for their characters, so our list is only impressive because of the sheer number of characters making it massive.
I hope you guys are ready for this! We got all the players involved, went to our own giant playlists of character theme songs, and even after slimming it down (WAY down) we still have an awesome musical journey going on here. I'm not kidding when I say that John and I have songlists that are literally five or more hours long for each of our games, including songs for each character, for their relationships and for their great deeds. We love epic musical soundtracks!
Don't mind the videos for these. We're talking about the music, not the silly band dances.
Better Next Time:
There's a pretty neverending stream of music for these guys; you can sit through our iTunes list for them for about six hours without even being able to see the end of the tunnel. In addition to Geoff's official theme music - "How You Like Me Now" by The Heavy and "Lover of the Light" by Mumford & Sons, depending on his moon - we also like Natasha Marsh's "He Moves, Eyes Follow" and Rise Against's "Savior". The last one in particular is a great song for describing his relationships with his family members (mostly women) over the course of his life.
Sangria has a cocktail of songs about physical badassery and determination, but our top favorites would be "No Gringo" by Vienna Teng, "Indestructible" by Disturbed and "Titanium" by Sia/David Guetta.
Sophia's image song has always been Daft Punk's "Harder Better Faster Stronger", which really captures her attitude (and lack of normal human-like function). At the point where she became (according to John) infatuated with a particular Scion who shall remain nameless, we also started playing Adele's "Set Fire to the Rain" a lot.
Goze's playlist is as multiple-personality as he is, but Jim's Big Ego does both of his major songs, the frenetic "Stress" and the introspective "The Ballad of Barry Allen". When he impersonated Geoff, we also used to always play Maroon 5's "Moves Like Jagger" to illustrate his hilarious impersonation of his more charismatic friend.
Marcus James' unofficial theme song was always "I'm On a Boat" by The Lonely Island, which covered his bombastic crazy-ass personality traits, but in his sadder moments we also associate him with "I Need a Dollar" by Aloe Blacc. His player has also been known to remark that any song by Jay-Z is relevant to Marcus' life.
Eastern Promises:
There are a ton of characters in this game, so we'll try to be brief and split them up by group.
Mohini is all about some high-energy dance music (if techno dance beats had existed in her time period, she'd have been all over them); she has a lot of similar songs on her list, but some of the most often-played are "Come and Get It" by Selena Gomez and "Turn Me On" by Nicki Minaj/David Guetta. Shadan, the ever-irrepressible, rocks out to "Crown on the Ground" by Sleigh Bells, while Kebo's easy-going nature lends itself to "Movin' Right Along" by The Muppets and Cassara of course has to be "Food Glorious Food" from the musical Oliver! Padma's player wasn't sure what song to use for her, but said that she and Shadan should totally be the subjects of "Something There" from Beauty and the Beast. Akhi's song is Peter Gabriel's "Here Comes the Flood", which handily contrasts with Faruza, who obviously has to go with Alicia Keys' "Girl on Fire". Samuel, scourge of the skies on his ornithopter, is heralded by Wagner's "Ride of the Valkyries", while Darrius' secretive nature lends itself to the moody "Hideaway" by Passion Pit. Mshai's player suggests "Your Hand in Mine" by Explosions in the Sky for his brief run, and Alvin, the suave son of a bitch, gets "In the Air Tonight" covered by Nonpoint. Adorable Yadi is Natasha Bedingfield's "Pocketful of Sunshine", and old, crochety, adventurous Paniwi rolls along to "Muddy Water" from the musical Big River. Lionel's grossness is aptly represented by Radiohead's "Creep" and "Brand New Day" from Dr. Horrible's Sing-Along Blog, and Mrs. Young's creepy personality makes everyone uncomfortable with "Danse Macabre" by Saint-Saens, rounding out our unpleasant team members. James' player suggests several upper-crust classical pieces for him, including "Dawn" by Dario Marianelli, and "Rule Britannia" by Thomas Arne; Leona of course gets Katy Perry's "Roar".
Terry's player totally did not okay it, but we play "Save a Horse (Ride a Cowboy)" by Big & Rich for him anyway.
Gangs of New York:
The first Gangs group, full of socialites with poor decision-making skills, was of course headlined by Michael, whose official theme song is Queen's "Don't Stop Me Now" and whose unofficial followup is Franz Ferdinand's "Michael". Sexy mysterious Valentina gets "Die Another Day" by Madonna, poor displaced party boy Nic gets "All I Ever Wanted" by Airborne Toxic Event, and psychotically vengeful James gets "Crazy" by Gnarls Barkley.
The second group, which was more of a moving demolition derby than a set of semi-human beings, has an accordingly sadder and more dystopian list of music. Poor Winona's song is "Grey Street" by Dave Matthews Band, with "Down" by Jason Walker/Molly Reed as a secondary choice. Alan's song is Great Big Sea's "Wave Over Wave" or "Nautical Disaster" by Tragically Hip, while Jake (and everyone else in the group, eventually) gets Radioactive by Imagine Dragons and Simon's player informs us that, now bereft of his only true love in death, his character will be represented by Puff Daddy's "I'll Be Missing You".
Our current group (the... good group?) in that game is slightly less depressed about their lives. Anton's song is "Stickshifts and Safety Belts" by Cake, Isaac's is "The Future Soon" by Jonathon Coulton, Skylar's is "Hannah's Theme" by The Chemical Brothers, and Zoe's is "By the Sword" by Emilie Autumn.
Land of the Red Sun:
Alison and Colin have an entire album dedicated to them, but a few highlights for the fractious son of Dionysus include "Frontier Psychiatrist" by The Avalanches, "Magic" by B.o.B. and "Unwell" by Matchbox 20. Alison's official theme music is "Pumped Up Kicks" by Foster the People, but she's also partial to "I Am a Scientist" by The Dandy Warhols, "Control" by Poe and "Sunny Came Home" by Shawn Colvin.
Of the Japanese crew, only Saki ("Bumblebee" from DDR) and Hachiro ("This Is Halloween" covered by Marilyn Manson) have the Theme Music knack. The rest of the group wasn't played for long and didn't have a strong musical set yet, but the Japanese group was so consistently ice-cool that we enjoy playing Far East Movement's "Like a G6" for them as a unit.
Skeins of Fate:
Aurora has hours of music all by herself, but in addition to her official theme music (Kelly Sweet's cover of "Dream On"), I'm also fond of Sara Lov's cover of "My Body is a Cage" for her, while John loves Michael Card's "The Prophet". We actually made the saddest double CD of music about her and Wolf several months ago, but listening to it made us turn to drink.
Woody, the old soldier that he is, has always had "Carry On Wayward Son" by Kansas as his main song, but songs about war almost always suit him; some of our other favorites are Billy Joel's "Goodnight Saigon" and Creedence Clearwater Revival's "Fortunate Son".
Vivian's official theme song is the 30 Rock Theme, which suits her awesomely, but she is a lady of many and mercurial moods. We also love Nightwish's "Slow Love Slow" for her, and of course "Lady Marmalade" from Moulin Rouge.
People often forget that Will actually has Theme Music - Deep Purple's "Smoke on the Water" - because he doesn't use it very often. Bonus: John Doe's unofficial theme song was "Going Down" by Sick Puppies... and he did.
Kettila's adorable theme song is "I Won't Grow Up" from Peter Pan, and her creepy childhood schtick dominates her playlist. We also recommend "In My Arms" by Plumb, "Fields of Innocence" by Evanescence and "I Want My Innocence Back" by Emilie Autumn.
Strawberry Fields:
Cheerful Dierdre is the frontrunner here, with either "The Elfin Knight" by Kate Rusby or "Turn Loose the Mermaids" by Nightwish. Seamus is gloomier with "Save Yourself" by Stabbing Westward or "Disarm" by Smashing Pumpkins. The other Irish kids were sort of cannon fodder in Seamus' ruthless quest, so they didn't end up with many songs of their own.
I'm serious, this could go on for a very long time, but that's not very surprising. Lots of players and games have theme songs for their characters, so our list is only impressive because of the sheer number of characters making it massive.
Monday, July 22, 2013
Govern Thyself
Question: What does the mortal world think of your various characters? Also, are all of your characters in the same universe/continuity? Finally, what do mortal governments tend to think in general of Scions during that time when the governments know about them but the general public doesn't know yet (assume they ever get to that point)? Thanks for all your hard work!
Hey, you're welcome. Hard work can be fun, sometimes!
Our characters are not all in the same continuity, but rather in three distinct universes. I'm not going to link to all of them because that's a lot of linking action, but here's the breakdown of who's where:
Continuity One: Better Next Time, Skeins of Fate, Strawberry Fields, Land of the Red Sun and Hong Kong. This is the big motherlode universe, involving the most of our characters and by far the dominator of our fiction section; it's set in the modern day and has been played in consistently for the past 4+ years of our games running, involving a modern world in which the resurgance of the Titans causes the ancient and magical to suddenly spill back over into everyday life. Its PC characters include Geoff Matheson, Sangria Tecuhtli, Mitchell Gozer, Sophia Archimedes, Marcus James, Chuck Clark, Aurora Dahl, Woody Anderson, Vivian Landry, Kettila Blomgren, John Doe, Theo Arnoux, Will Nordstrom, Dierdre O'Riordan, Seamus McMann, Alaina Bertrand, Killian Corvinus, Luke Honre, Ian Jupiter, Sam Striker, Najarat Sekhar, Amunet Ipi, Iggy Rex, Auggie MacDonough, Jude Shriver, Tyler Hamilton Orton, Art Eclipse, Lapis, Darcy Jolie-Pitt, Hime-Kame Jolie-Pitt, Carlos Jolie-Pitt, Cora Champagne, Maximus Giovani VII, Sora Sato, Saki, Hachiro Taro Koga, Hiro Subaru, Aisu Sutoraiku, Ahuiliztli Matheson, Chuck Clark Jr., Charlie Gozer, Alison Margaritas, Colin Margaritas, John Shimoda and Raymond Dent. There's also a much-too-large host of NPC and side characters fleshing out the stories, with the most famous being Jay Ortiz, Kane Taoka and Wolfgang Amery.
Continuity Two: Eastern Promises. This is our second longest-running universe, and is set in the middle of the nineteenth century, incorporating elements of steampunk and political intrigue into the tale of Scions trying to save the world without anyone noticing. Its PC characters include Mohini Misra, Shadan Ferma, Penelope Young, Padma Billingsworth, Kebo, Cassara Mitchell, Terry Gaither, Faruza Alinejad, Samuel Vanderbilt, Shanti Paavatika, Nisha, Kitty Sanders, Sanjiv Nayak, Mshai, Ahkileswar, Layla Wahab, Lionel Cuthbert, Darrius, Leona Middleton, Paniwi Bayteru, James Howard, Haji, Zahed Al-Azif and Yadi. They don't have quite the giant backlog of famous NPCs yet (although there are a few - hi, Paul Bunyan) and don't have a ton of fiction stories yet, but they're heading toward being a force to be reckoned with.
Continuity Three: Gangs of New York. Our most recent game is another modern-day, normal Scion setting, but set in a different universe from Continuity One to allow a new crop of Scions a chance to blow up landmarks. Its PC characters include James Keenan, Valentina Radic, Nic Mason, Mabel Grey, Michael Chambers, Alan Parillo, Winona Nelson, Simon Rockwell, Jake Devon, Rick Nolan and Adira Bazzi. They don't yet have any fiction (although believe me, I have notes on them), and are still babies in Scion terms, with the most powerful scarcely Legend 4.
So, yeah. For the most part, you'll see us talking about the folks in Continuity One the most, because there are the most of them and they've done the most things over time (some have made the journey all the way from Legend 3 to Legend 11 now, in fact!), but the other games are also awesome and we love their different possibilities.
As for what the mortal world thinks, I won't do a full rundown because it would take forever, but it's about what you'd expect. The government, once it realizes that there are superpowered people running around, tends to react with paranoia and immediate steps taken to understand and contain any threat Scions might be to the world, which works better in some areas than others. Entire armies have scrambled to try to take down Sangria or hunt Michael out of the streets of New York, with very limited success; on the other hand, the Strawberry Fields game's plot revolves strongly around the government's new Dangerous Supernaturals Division and its attempts to understand and combat magical phenomena by capturing and experimenting on Scions and Titanspawn alike. Some Scions, like James Howard, are actually members of the government themselves, allowing them to influence national and even global policy, and even where the Scions aren't pulling the government's strings, very often some supernatural agency is. In the nineteenth-century Eastern Promises game, different countries are still trying to figure out how to handle the possible dangers of Scions; some, like Russia, are embracing the supernatural and are employing magical beings of their own to serve the country, while others, like England, have instituted strenuous registration and behavior restrictions on Scions and punish any infractions as threats to the Commonwealth.
These are all possible reactions any government might have; it's always scary for mortals to find out that there are things way more powerful than themselves running around, and since a government's job is to protect its people and enforce law and order, they're almost all going to have to have a knee-jerk reaction to try to contain, control or even eradicate such frightening threats. But since Scions themselves are fully capable of involving themselves in the mortal government as well, either front and center or from behind the scenes, how the world at large views and treats them is as much up to them as anyone else.
Hey, you're welcome. Hard work can be fun, sometimes!
Our characters are not all in the same continuity, but rather in three distinct universes. I'm not going to link to all of them because that's a lot of linking action, but here's the breakdown of who's where:
Continuity One: Better Next Time, Skeins of Fate, Strawberry Fields, Land of the Red Sun and Hong Kong. This is the big motherlode universe, involving the most of our characters and by far the dominator of our fiction section; it's set in the modern day and has been played in consistently for the past 4+ years of our games running, involving a modern world in which the resurgance of the Titans causes the ancient and magical to suddenly spill back over into everyday life. Its PC characters include Geoff Matheson, Sangria Tecuhtli, Mitchell Gozer, Sophia Archimedes, Marcus James, Chuck Clark, Aurora Dahl, Woody Anderson, Vivian Landry, Kettila Blomgren, John Doe, Theo Arnoux, Will Nordstrom, Dierdre O'Riordan, Seamus McMann, Alaina Bertrand, Killian Corvinus, Luke Honre, Ian Jupiter, Sam Striker, Najarat Sekhar, Amunet Ipi, Iggy Rex, Auggie MacDonough, Jude Shriver, Tyler Hamilton Orton, Art Eclipse, Lapis, Darcy Jolie-Pitt, Hime-Kame Jolie-Pitt, Carlos Jolie-Pitt, Cora Champagne, Maximus Giovani VII, Sora Sato, Saki, Hachiro Taro Koga, Hiro Subaru, Aisu Sutoraiku, Ahuiliztli Matheson, Chuck Clark Jr., Charlie Gozer, Alison Margaritas, Colin Margaritas, John Shimoda and Raymond Dent. There's also a much-too-large host of NPC and side characters fleshing out the stories, with the most famous being Jay Ortiz, Kane Taoka and Wolfgang Amery.
Continuity Two: Eastern Promises. This is our second longest-running universe, and is set in the middle of the nineteenth century, incorporating elements of steampunk and political intrigue into the tale of Scions trying to save the world without anyone noticing. Its PC characters include Mohini Misra, Shadan Ferma, Penelope Young, Padma Billingsworth, Kebo, Cassara Mitchell, Terry Gaither, Faruza Alinejad, Samuel Vanderbilt, Shanti Paavatika, Nisha, Kitty Sanders, Sanjiv Nayak, Mshai, Ahkileswar, Layla Wahab, Lionel Cuthbert, Darrius, Leona Middleton, Paniwi Bayteru, James Howard, Haji, Zahed Al-Azif and Yadi. They don't have quite the giant backlog of famous NPCs yet (although there are a few - hi, Paul Bunyan) and don't have a ton of fiction stories yet, but they're heading toward being a force to be reckoned with.
Continuity Three: Gangs of New York. Our most recent game is another modern-day, normal Scion setting, but set in a different universe from Continuity One to allow a new crop of Scions a chance to blow up landmarks. Its PC characters include James Keenan, Valentina Radic, Nic Mason, Mabel Grey, Michael Chambers, Alan Parillo, Winona Nelson, Simon Rockwell, Jake Devon, Rick Nolan and Adira Bazzi. They don't yet have any fiction (although believe me, I have notes on them), and are still babies in Scion terms, with the most powerful scarcely Legend 4.
So, yeah. For the most part, you'll see us talking about the folks in Continuity One the most, because there are the most of them and they've done the most things over time (some have made the journey all the way from Legend 3 to Legend 11 now, in fact!), but the other games are also awesome and we love their different possibilities.
As for what the mortal world thinks, I won't do a full rundown because it would take forever, but it's about what you'd expect. The government, once it realizes that there are superpowered people running around, tends to react with paranoia and immediate steps taken to understand and contain any threat Scions might be to the world, which works better in some areas than others. Entire armies have scrambled to try to take down Sangria or hunt Michael out of the streets of New York, with very limited success; on the other hand, the Strawberry Fields game's plot revolves strongly around the government's new Dangerous Supernaturals Division and its attempts to understand and combat magical phenomena by capturing and experimenting on Scions and Titanspawn alike. Some Scions, like James Howard, are actually members of the government themselves, allowing them to influence national and even global policy, and even where the Scions aren't pulling the government's strings, very often some supernatural agency is. In the nineteenth-century Eastern Promises game, different countries are still trying to figure out how to handle the possible dangers of Scions; some, like Russia, are embracing the supernatural and are employing magical beings of their own to serve the country, while others, like England, have instituted strenuous registration and behavior restrictions on Scions and punish any infractions as threats to the Commonwealth.
These are all possible reactions any government might have; it's always scary for mortals to find out that there are things way more powerful than themselves running around, and since a government's job is to protect its people and enforce law and order, they're almost all going to have to have a knee-jerk reaction to try to contain, control or even eradicate such frightening threats. But since Scions themselves are fully capable of involving themselves in the mortal government as well, either front and center or from behind the scenes, how the world at large views and treats them is as much up to them as anyone else.
Sunday, July 7, 2013
Anne's Fiction Corner
It's time for new fiction! The long-awaited return of our Celtic Scions to the story stream commences with Wild Rovers, starring Seamus McMann with guest appearances by Alaina Bertrand, Auggie MacDonough, Ignatius Rex, Jude Shriver and Luke Honre. It is a tale of dogged determination, gods made flesh and the nagging feeling that something, somewhere, is not quite right about this situation.
There was no contest for the next story this time; Sangria won by a massive landslide, so next up will be some trials and very violent tribulations in Mexico. In the meantime, a new poll will go up momentarily to start the voting over, and, as promised, here are your reminders about what new stories you're voting for!
There was no contest for the next story this time; Sangria won by a massive landslide, so next up will be some trials and very violent tribulations in Mexico. In the meantime, a new poll will go up momentarily to start the voting over, and, as promised, here are your reminders about what new stories you're voting for!
- If you vote for Darcy Jolie-Pitt, you'll be getting a story about two sisters trapped in a foreign underworld, trying to find their way back to the light.
- If you vote for Faruza Alinejad, you'll be getting a story about unlikely friendships and the sacrifices bandmates sometimes make for one another, physical or spiritual.
- If you vote for Geoff Matheson, you'll be getting a story about the violent clash between two pantheons, the harsh betrayal of family and the consequences of taking sides.
- If you vote for Mohini Misra, you'll be getting a story about her band undermining a corrupt raja and making difficult decisions about whether or not love can overcome evil.
- If you vote for Sophia Archimedes, you'll be getting a story about her stormy non-relationship with a certain notorious Scion.
- If you vote for Valentina Radic, you'll be getting a story about an international crime syndicate's most crafty member seeking her place in the world.
- If you vote for Vivian Landry, you'll be getting a story about her first meeting with the Titan Erebus and the unexpected results of a political alliance.
- If you vote for Will Nordstrom, you'll be getting a story about his childhood and growth into one of the last Vanir Scions in the world.
- If you vote for Winona Nelson, you'll be getting a story about the struggle of povery, the entropy of the universe and all the ways a normal woman can end up at the very bottom.
- If you vote for Yadi, you'll be getting a story about her origins as a street rat in the back alleys of Tehran and her hopes for a better life as a child of the righteous gods.
Friday, March 22, 2013
Irish Mystery Theatre
Question: What's the story of Danu aligning with the Titans in your games? Alternatively, if there is fiction written on the subject, could you point me to it?
Actually, there is no story of Danu aligning with the Titans in our story, at least not yet. For most games, we'd recommend she start as a Titan and never be available as a playable parent. She was way too ancient, remote and uninvolved to really be a candidate for godhood, but since Dierdre is there, clearly we are Up to Something and the plot must needs explain what the hell is going on.
And that I can't tell you, because players are still involved in that plot. If Dierdre is a true Scion - and she does seem to be - then Danu must have been a goddess when she created her, but what does that mean? Was she the last Scion of Danu before the ancient mother of the Tuatha departed to join the Titans? Is she the first Scion of Danu, returning to aid her people after centuries apart? Is she really a Scion at all, and if she's not, how does she so perfectly approximate one? What was Danu's reason for creating her, when she hasn't had children since she founded the Celtic pantheons in the mists of ages past? Are there secret clues embedded in the fiction surrounding the plot?
Nobody knows. All they know is that she's for some reason Important, at least enough for the Tuatha to dedicate an entire band of Scions to a rescue mission to retrieve her, and Manannan mac Lir, when he can be convinced to talk about the subject, has vaguely implied that there may be A Prophecy. And for the moment, that's all anybody knows about it.
Speculation! Mystery!
Actually, there is no story of Danu aligning with the Titans in our story, at least not yet. For most games, we'd recommend she start as a Titan and never be available as a playable parent. She was way too ancient, remote and uninvolved to really be a candidate for godhood, but since Dierdre is there, clearly we are Up to Something and the plot must needs explain what the hell is going on.
And that I can't tell you, because players are still involved in that plot. If Dierdre is a true Scion - and she does seem to be - then Danu must have been a goddess when she created her, but what does that mean? Was she the last Scion of Danu before the ancient mother of the Tuatha departed to join the Titans? Is she the first Scion of Danu, returning to aid her people after centuries apart? Is she really a Scion at all, and if she's not, how does she so perfectly approximate one? What was Danu's reason for creating her, when she hasn't had children since she founded the Celtic pantheons in the mists of ages past? Are there secret clues embedded in the fiction surrounding the plot?
Nobody knows. All they know is that she's for some reason Important, at least enough for the Tuatha to dedicate an entire band of Scions to a rescue mission to retrieve her, and Manannan mac Lir, when he can be convinced to talk about the subject, has vaguely implied that there may be A Prophecy. And for the moment, that's all anybody knows about it.
Speculation! Mystery!
Sunday, February 17, 2013
In Flanders' Fields
Question: So I noticed reading your Characters section that a lot of Scions got killed/captured then killed by the USA government. How were they able to do this? Were all the Scions Hero-level?
Alas... the unfortunate Strawberry Fields game. Its character roster is a military graveyard.
The game started with Ian Jupiter, Seamus McMann, Dierdre O'Riordan and Samuel Striker, a motley group of misfits who managed to clean up a few dangerous Titanspawn problems but were brought low by human military might. They were indeed Hero-level when they first ran into trouble with the law of the land, when their obviously augmented abilities and strange powers caught the attention of the United States government. In the first conflict between them, Sam was captured by overwhelming force and taken to a military hospital, where he was experimented upon in an attempt to figure out where his powers were coming from. The group then gained Amunet Ipi, Miles Laurent and Najarat Sekhar as they tried to heroically prevent the Titanspawn-fueled destruction of Las Vegas, but by then the government knew who half of them were and was mobilized in their direction. After a particularly spectacular battle in which Miles accidentally grew angel wings on live national newsfeeds, Najarat was killed in a tank-fight when he refused to submit to governmental authority, and Dierdre and Amunet were both captured and shipped off to the newly-created division at Langley Army Base dedicated to studying and containing magical phenomena.
Amunet died in captivity, having been thoroughly experimented on at the same time that her prophetic powers were exhausting and depleting her. Dierdre remained a prisoner for a long time; while she went up in Legend and became a Demigod in her own right, the government also had supernatural powers working for it, including Scions of equal power and carefully-placed Titanspawn agents, and she was unable to free herself alone.
Miles went underground to hide from the stir he'd accidentally caused, but Seamus, determined to rescue his cousin, rebuilt a new band of like-minded Celtic Scions to aid him after being instructed to do so in a prophecy from the Morrigan. He started with Alaina Bertrand, Jude Shriver, Luke Honre, Auggie MacDonough and Ignatius Rex, all of them now low-Legend Demigods, and they blazed a trail across the Americas looking for clues to where the captured Scions might have been taken. Luke was killed in the process, though by supernatural enemies instead of mortal ones, and was replaced by Killian Corvinus. They eventually figured out where she was being held and stormed the base in an attempt to free her.
As Legend 5 and 6 Demigods, the group of them could have succeeded fairly easily at storming a military base staffed only by mortals, but that wasn't what they were doing. There were at least four other opposing Scions in the base when they attacked it, not to mention several Titanspawn both inside and outside the containment areas. The attempt was a failure.
And future stories will talk about what exactly happened during that attempt and the events leading up to it, but so far nobody loves Seamus enough to vote him into the lead, so we'll all just have to wait. If you'd like to see a more detailed story about the problems of the Strawberry Fields gang, there are already a few fiction pieces up for them: start with All Good Things and then continue on through Troubled Waters, To Catch a Fallen Star, Angelfish and Man and Monster.
Shameless spoiler tease: the Strawberry Fields team, Seamus and Dierdre in particular, also have a future connection to the Skeins of Fate team, particularly Folkwardr, and being gone doesn't always mean you can't return. But that's a story for later!
Alas... the unfortunate Strawberry Fields game. Its character roster is a military graveyard.
The game started with Ian Jupiter, Seamus McMann, Dierdre O'Riordan and Samuel Striker, a motley group of misfits who managed to clean up a few dangerous Titanspawn problems but were brought low by human military might. They were indeed Hero-level when they first ran into trouble with the law of the land, when their obviously augmented abilities and strange powers caught the attention of the United States government. In the first conflict between them, Sam was captured by overwhelming force and taken to a military hospital, where he was experimented upon in an attempt to figure out where his powers were coming from. The group then gained Amunet Ipi, Miles Laurent and Najarat Sekhar as they tried to heroically prevent the Titanspawn-fueled destruction of Las Vegas, but by then the government knew who half of them were and was mobilized in their direction. After a particularly spectacular battle in which Miles accidentally grew angel wings on live national newsfeeds, Najarat was killed in a tank-fight when he refused to submit to governmental authority, and Dierdre and Amunet were both captured and shipped off to the newly-created division at Langley Army Base dedicated to studying and containing magical phenomena.
Amunet died in captivity, having been thoroughly experimented on at the same time that her prophetic powers were exhausting and depleting her. Dierdre remained a prisoner for a long time; while she went up in Legend and became a Demigod in her own right, the government also had supernatural powers working for it, including Scions of equal power and carefully-placed Titanspawn agents, and she was unable to free herself alone.
Miles went underground to hide from the stir he'd accidentally caused, but Seamus, determined to rescue his cousin, rebuilt a new band of like-minded Celtic Scions to aid him after being instructed to do so in a prophecy from the Morrigan. He started with Alaina Bertrand, Jude Shriver, Luke Honre, Auggie MacDonough and Ignatius Rex, all of them now low-Legend Demigods, and they blazed a trail across the Americas looking for clues to where the captured Scions might have been taken. Luke was killed in the process, though by supernatural enemies instead of mortal ones, and was replaced by Killian Corvinus. They eventually figured out where she was being held and stormed the base in an attempt to free her.
As Legend 5 and 6 Demigods, the group of them could have succeeded fairly easily at storming a military base staffed only by mortals, but that wasn't what they were doing. There were at least four other opposing Scions in the base when they attacked it, not to mention several Titanspawn both inside and outside the containment areas. The attempt was a failure.
And future stories will talk about what exactly happened during that attempt and the events leading up to it, but so far nobody loves Seamus enough to vote him into the lead, so we'll all just have to wait. If you'd like to see a more detailed story about the problems of the Strawberry Fields gang, there are already a few fiction pieces up for them: start with All Good Things and then continue on through Troubled Waters, To Catch a Fallen Star, Angelfish and Man and Monster.
Shameless spoiler tease: the Strawberry Fields team, Seamus and Dierdre in particular, also have a future connection to the Skeins of Fate team, particularly Folkwardr, and being gone doesn't always mean you can't return. But that's a story for later!
Labels:
Alaina,
Auggie,
character death,
Dierdre,
Iggy,
Killian,
Luke,
Seamus,
Strawberry Fields
Sunday, August 26, 2012
Sproutling
Question: So, whatever happened to Deirde in the end? I've been curious - I can't imagine her mother would stand for her little girl staying locked up.
I get tired of saying this (and I imagine you guys are tired of hearing it), but that would be telling. Dierdre still has more roles to play in the story and more oncoming issues to deal with that haven't yet made it into fiction format; she has at least one more story in the queue and is far from entirely absent from current events. Certainly there are several people who are not fans of seeing her in captivity.
As for Danu, she hasn't been heard of in quite some time; Dierdre was the last legitimate Scion she had before departing to join a Titanrealm, being a very ancient and mostly primordial figure herself. She's no longer a viable parent in our games and has not been directly seen by Dierdre or any other PC in a long time. The Tuatha aren't really sure what, if anything, they should do about it, nor whether or not they should be worried, but for the moment they've accepted that they're going to have to function without their ancient ancestral mother.
I get tired of saying this (and I imagine you guys are tired of hearing it), but that would be telling. Dierdre still has more roles to play in the story and more oncoming issues to deal with that haven't yet made it into fiction format; she has at least one more story in the queue and is far from entirely absent from current events. Certainly there are several people who are not fans of seeing her in captivity.
As for Danu, she hasn't been heard of in quite some time; Dierdre was the last legitimate Scion she had before departing to join a Titanrealm, being a very ancient and mostly primordial figure herself. She's no longer a viable parent in our games and has not been directly seen by Dierdre or any other PC in a long time. The Tuatha aren't really sure what, if anything, they should do about it, nor whether or not they should be worried, but for the moment they've accepted that they're going to have to function without their ancient ancestral mother.
Sunday, July 15, 2012
Big Brother is Watching
Question: How has the government, even with all of its not inconsiderable resources, managed to keep a Legend 7 Demigod like Dierdre contained?
Because they're cheating, like the dirty, dirty cheaters they are.
Dierdre is currently under the auspices of a branch of the government created specifically to deal with what they like to refer to as Dangerous Supernaturals. She's not the only Scion they're sitting on, and they also have various lesser immortals and Titanspawn on lockdown as well. While she was easy to capture, Legend 5 at the time and easily taken down by a giant spray of gunfire, she has since grown to Legend 7 while in captivity. It seems ludicrous that the mortal government could possibly keep her, let alone all the other creatures in there with her, solidly contained on their own.
So, of course, they're not doing it on their own; there are supernatural beings in the government as well. The extent of the non-humans in positions of power is unknown, as well as which factions are controlling what, but there are certainly Titanspawn (giants, in particular, have been turning up in the military quite a bit), lesser immortals and even Scions involved in running, influencing or changing several parts of the ruilng bodies of the world. The head scientist in charge of Dierdre is actually a Scion himself, as was the soldier that captured and brought her in. Mortals wouldn't have a prayer of holding on to that many high-octane supernatural beings, but it's an entirely different ballgames when it's divine power against divine power. Even Hero-level Scions can easily manipulate a government with the right application of powers; up it to several demigod-level beings that may or may not be working together, and pretty much anything could happen depending on what their eventual goals are and which pantheons, Titanrealms or other masters they might be working for.
It also doesn't hurt that poor Dierdre is a pacifist who really isn't sure what's even going on most of the time and will make friends with anyone who's nice to her. She's unfortunately very easy to manipulate and confuse.
Because they're cheating, like the dirty, dirty cheaters they are.
Dierdre is currently under the auspices of a branch of the government created specifically to deal with what they like to refer to as Dangerous Supernaturals. She's not the only Scion they're sitting on, and they also have various lesser immortals and Titanspawn on lockdown as well. While she was easy to capture, Legend 5 at the time and easily taken down by a giant spray of gunfire, she has since grown to Legend 7 while in captivity. It seems ludicrous that the mortal government could possibly keep her, let alone all the other creatures in there with her, solidly contained on their own.
So, of course, they're not doing it on their own; there are supernatural beings in the government as well. The extent of the non-humans in positions of power is unknown, as well as which factions are controlling what, but there are certainly Titanspawn (giants, in particular, have been turning up in the military quite a bit), lesser immortals and even Scions involved in running, influencing or changing several parts of the ruilng bodies of the world. The head scientist in charge of Dierdre is actually a Scion himself, as was the soldier that captured and brought her in. Mortals wouldn't have a prayer of holding on to that many high-octane supernatural beings, but it's an entirely different ballgames when it's divine power against divine power. Even Hero-level Scions can easily manipulate a government with the right application of powers; up it to several demigod-level beings that may or may not be working together, and pretty much anything could happen depending on what their eventual goals are and which pantheons, Titanrealms or other masters they might be working for.
It also doesn't hurt that poor Dierdre is a pacifist who really isn't sure what's even going on most of the time and will make friends with anyone who's nice to her. She's unfortunately very easy to manipulate and confuse.
Monday, February 27, 2012
Benched Superstars
Question: This may have already been asked, but will any or your inactive characters reach godhood? Characters like Saki, Aiko, Deirdre and Koga are only one or two legend away from apotheosis and some of the more twisted of them like Koga and Seamus would make interesting gods.
Yes, as a matter of fact! PCs seldom permanently go away in our games, inactive or not, unless other PCs go to great lengths to make sure they do. They usually become NPCs or MacGuffins for the active PCs, and their players are often happy to come make a cameo appearance in whatever game they happen to turn up.
Of the ones you name, Hachiro and Saki are almost certain to appear as gods at some point, and Colin, whose character page needs an overhaul, already has. Dierdre, Seamus, Darcy, Hime-Kame, Alison and Ray are also all still definitely in play in one way or another, though each is doing too many secret things for me to out them when our players are reading this. (We know you're there.)
I'm actually pretty tickled by all the interest in some of these characters; our players make great personalities, and it's fun to see others enjoying them, too. Someday we'll have to take a poll to see who's the most internet popular and award that player a bottle of whiskey or something. And then all drink it together.
Yes, as a matter of fact! PCs seldom permanently go away in our games, inactive or not, unless other PCs go to great lengths to make sure they do. They usually become NPCs or MacGuffins for the active PCs, and their players are often happy to come make a cameo appearance in whatever game they happen to turn up.
Of the ones you name, Hachiro and Saki are almost certain to appear as gods at some point, and Colin, whose character page needs an overhaul, already has. Dierdre, Seamus, Darcy, Hime-Kame, Alison and Ray are also all still definitely in play in one way or another, though each is doing too many secret things for me to out them when our players are reading this. (We know you're there.)
I'm actually pretty tickled by all the interest in some of these characters; our players make great personalities, and it's fun to see others enjoying them, too. Someday we'll have to take a poll to see who's the most internet popular and award that player a bottle of whiskey or something. And then all drink it together.
Labels:
Dierdre,
Hachiro,
Land of the Red Sun,
PCs,
Saki,
Seamus,
Strawberry Fields
Monday, February 20, 2012
The Day After Tomorrow
Question: How fucked up has your PC characters' world become? With Ragnarok in full swing and Marcus killing Ouranos, it sounds like the world is one step away from complete annihilation.
The World has certainly had better days. At the moment, large swaths of a couple continents are missing, either moved by gods or destroyed by cataclysmic events (North America's been hit the hardest, but Australia, Asia and Africa aren't in great shape, either). The population of mortals is drastically down, most of them succumbing to Fimbulwinter even if they don't get killed by the fallout from the war, and things like the Internet and reliable fossil fuels are things of the past. The weather's terrible. Everyone's morale is at an all-time low.
It's not all bad news, though. The landscape may be changing drastically, but sometimes it's for the better when the PCs take strides to try to help. Sowiljr's turned Iceland into a haven of culture and civilization, Zwazo Fou Fou is helping in a massive Loa project to revitalize Africa, Folkwardr regularly contributes to the Inuit tribes of the north to make sure they have the food and shelter to survive the harsh winter, and Eztli's little Aztec stronghold is holding out quite defiantly in spite of all odds against it, helped along by her tendency to show up occasionally to do things like build houses, feed the hungry and heal the sick. Even Terminus and Vala, normally not very active humanitarians, have been contributing by doing things like helping preserve museums and ancient ruins.
It's no secret that things are never going to be the same; a divine war and the cataclysmic events that are occurring around it can't help but change the world drastically, but the PCs and a few gods they've recruited to their cause are trying to help poor humanity, and the World at large, at least survive to tell the tale when it's all over.
The World has certainly had better days. At the moment, large swaths of a couple continents are missing, either moved by gods or destroyed by cataclysmic events (North America's been hit the hardest, but Australia, Asia and Africa aren't in great shape, either). The population of mortals is drastically down, most of them succumbing to Fimbulwinter even if they don't get killed by the fallout from the war, and things like the Internet and reliable fossil fuels are things of the past. The weather's terrible. Everyone's morale is at an all-time low.
It's not all bad news, though. The landscape may be changing drastically, but sometimes it's for the better when the PCs take strides to try to help. Sowiljr's turned Iceland into a haven of culture and civilization, Zwazo Fou Fou is helping in a massive Loa project to revitalize Africa, Folkwardr regularly contributes to the Inuit tribes of the north to make sure they have the food and shelter to survive the harsh winter, and Eztli's little Aztec stronghold is holding out quite defiantly in spite of all odds against it, helped along by her tendency to show up occasionally to do things like build houses, feed the hungry and heal the sick. Even Terminus and Vala, normally not very active humanitarians, have been contributing by doing things like helping preserve museums and ancient ruins.
It's no secret that things are never going to be the same; a divine war and the cataclysmic events that are occurring around it can't help but change the world drastically, but the PCs and a few gods they've recruited to their cause are trying to help poor humanity, and the World at large, at least survive to tell the tale when it's all over.
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