Showing posts with label Unseen Shield. Show all posts
Showing posts with label Unseen Shield. Show all posts

Friday, March 21, 2014

Bringing it to the Battlefield

Question: A few boon combination questions, all with Army of One. What happens when you use Army of One in conjunction... with Natural Army? with Colossus Armour? with Unseen Shield? with Shadow Bodies?

Well, first let's quantify the idea of "in conjunction with". As I'm sure you know, you cannot use any knacks or boons once Army of One is activated, so any of these powers you wanted to have active would need to be used before Army of One. In addition, it technically doesn't work to use any of them in a double action with Army of One; because Army of One only includes powers you already have active when you activate it, and the power you used on the same action would not yet be active, technically that boon or knack would just fizzle, since it wouldn't be active when Army of One was spent for but couldn't be activated after it was already in use.

But you can absolutely use a bunch of boons, and then use Army of One and have them all carry over, so we assume that's what you're talking about and we'll go from there.

Colossus Armor is easy; all ten of you (or whatever) running around from Army of One have Colossus Armor, as long as you used it first. Hooray! Indestructible army!

In contrast, Unseen Shield and Shadow Bodies don't change. Shadow Bodies simply creates shadow copies of yourself that can run around, but they're already created and rocking themselves out by the time of Army of One, and they aren't an ongoing effect on you that would be duplicated. You'll end up with ten of yourself from Army of One and the same five shadow copies of yourself you already had. Similarly, the Unseen Shield has already been created and is now a free-standing construction that is not attached to you, so you won't sprout a bunch of new Unseen Shields around all your new selves. The one shield is still there, protecting whomever you told it to protect, and will remain so until it's broken or the scene ends. All of the Army of One bodies are you, however, so they're all automatically included in the Unseen Shield as long as you haven't gotten yourself kicked out of it for violence yet.

And finally, you can't use Natural Army with Army of One at all. The only powers you can use while in your animal army form are your mental Epics and knacks; you can't activate boons while transformed into either a single or multiple animal form. You'd need to turn back into your humanoid form before you'd be able to use Army of One anyway, and wouldn't be able to use another boon afterward.

Army of One is honestly kind of a mess of a boon, so we sympathize with the difficulties inherent in using it.

Monday, May 6, 2013

Deliver Us From Punches

Question: How does Unseen Shield react to incapacitating but not damaging boons like Web of Stars? If a person inside the Shield decided to use Starfire, then would he lose his protection immediately, or at the end of 10 ticks when the actual damage happens? Can a person inside the Shield summon Star Beasts and order them to attack without losing its protection?

Every now and then, players like to play a game called Let's Try to Circumvent the Safeguards on the Guardian Purview. We're not really sure why; it's been made very clear in both our games and on the website that Guardian can't be used to harm anyone or hidden behind if you're in the process of being aggressive, but still sometimes someone just has to test those boundaries. Of course, as the quesetions above illustrate, there are always some grey areas when it comes to what "violence" or "aggression" means in context of Guardian boons, but that's why this blog is here to clear up the confusion!

Firstly, boons that involve directly attacking another person in any way always prevent you from remaining in an Unseen Shield. An "attack" doesn't necessarily mean you're trying to inflict damage; tying someone up, throwing someone across the room, blinding someone with light or making someone fall over unconscious are all attacks, regardless of the fact that they don't technically deal damage. If you're trying to do something that directly restrains a person against their will or deprives them of their basic personal rights in some way, you're still assaulting them and Guardian is still not going to stand for any of your shenanigans. Attempting to snare someone in a Web of Stars would still kick you out of an Unseen Shield's protection, because you're directly taking an aggressive action against someone else, regardless of whether or not the web technically causes them physical pain.

Of course, not every incapacitating boon or knack is disallowed by Guardian; it depends on what you're doing. If it's a passive effect - for example, Lasting Impression, which for negative-Appearance users inflicts Willpower loss and dice penalties - then Guardian will probably give you a pass, because it's not that you're attacking that person but rather that the sight of you is disturbing and they're upset about it. On the other hand, using Paralyzing Confusion on someone to make them fall over gibbering will get you punted out of that protective bubble at light speed, even if you aren't planning to hurt the person you've affected, because you took a direct action designed to incapacitate that person and render them defenseless. Storytellers will probably make their own calls about what is and isn't allowed, but we think it's pretty obvious when something is a generalized or defensive power and when it's an aggressive act that isn't playing nice with Guardian's non-aggression policy. A useful rule of thumb (that doesn't cover everything, but is a good general starting point) is that if it's something you could be charged with a crime for doing if you did it with completely mundane means, Guardian won't let you do it; you won't go to jail for being ugly, but duct-taping someone into submission or intentionally drugging them into having a seizure sure as hell qualifies as assault.

So yes, your web-slinging will leave you vulnerable to retaliation if you go after an enemy. Starfire, which is one of the most dangerous and damage-heavy powers in the game, most definitely will, and it will do it immediately, not ten ticks after you decide to go for it. Your Unseen Shield does not care about the exact tick someone else takes damage; what it cares about is that you're actively taking an action to hurt someone, and the second you start doing that, you're out. Starfire may take ten ticks to actually hurt everyone, but you're spending those ten ticks concentrating your celestial energy to blow it out and kill everyone, so you're already taking a violent action as soon as you start (albeit a slow one). The same goes for every other action in the game; you're out of the shield the moment you start swinging your sword to hit someone, and that goes for all five ticks of your swing, not just the one that actually hits somebody (or misses, as the case may be). Your ass is already being obviously violent, and the Guardian purview doesn't need to wait around to see how successful you are at it.

However, there's good news in the third part of this question for the squishy social characters out there: you can indeed order creatures to attack on your behalf without leaving your protective hamster ball of safety. While ordering a gaggle of Star Beasts or Flameborn Spirits or Jotunblut'd up squirrels to tear your arch-rival apart while you hide behind impenetrable invisible walls certainly qualifies as you being a dick to him, you are not personally actually taking any violent actions, and as long as you don't do anything but give orders, you're home free. It's the creatures that are acting aggressively and are not allowed into your zone of protection. Just be careful about what you may or may not do to help them, because Guardian will not accept "but I was helping my friends so it doesn't count when I hurt others" as a valid reason to not deliver you into the waiting jaws of your enemies.

The point of the Guardian purview is that it is meant to defend and protect, and that's the only thing it's meant to do. It is not meant to give you an advantage in combat or help you hurt anyone in any way, so the second you start trying to use it that way, you're probably doing it wrong. When in doubt, ask your Storyteller if you'll be disqualified before you take the action instead of doing it and then trying to argue your way back to safety.