Friday, April 20, 2012

Opposites Attract

Question: How would you justify a character having purviews that are direct opposites to each other? Such as Justice and Chaos, Sun and Darkness, etc?

There are lots of ways to explain having seemingly opposing purviews; in fact, pretty much any reason a player can come up with is valid. Some characters may be proponents of balance (particularly those with the Harmony Virtue) and therefore find it prudent to have opposing purviews so they can use powers from either side to avoiding tipping the scales one way or the other. Others may be conflicted by what they want to do - maybe dear old dad wants them to follow in his footsteps as a Fire god, but what they really feel a passion for is Water, so they end up buying both and becoming a hybrid creature of both worlds. Still others (at least in our games) may end up with opposing purviews quite by accident - if one group of Fatebound mortals believes a Scion has Justice because he saved them from marauders and another group believes he has Chaos because he blew up a building in front of them, he might end up finding himself with positive Fatebonds to both. (This actually happened to Goze for a while, though he later ended up losing both purviews.)

Easy as it is to pick a purview and stick only to its concept ("I'm a god of the sun!"), there are loads of mythic ideas that are better expressed by a combination of purviews, even seemingly opposite ones. If you want to be God of Eclipses, you probably want both Sun and Darkness (maybe Moon, too!). If you want to be God of Natural Disasters, you probably want both Earth and Sky. If you want to be God of Life and Death, you probably want both Health and Death. There are tons of character concepts that easily encompass "opposite" purviews - honestly, I don't see any need for a character to justify having them. Wanting to have them and having a concept idea for them is good enough for me.

Keep in mind, too, that there are plenty of gods in various world mythologies with "opposing" purviews, too. Tlaloc has both Earth (as he is literally the foundation of the world) and Sky (as he is the thunderer and bringer of rain). Njord controls both Fire and Water, Baron Samedi and Nephthys are both strongly tied to both Death and Health, Set is notorious for embodying both Chaos and Guardian, and so on and so forth. Opposites aren't exclusive in Scion; in fact, they're a great place for budding Scions to find a unique niche for themselves that an older god isn't already occupying.

7 comments:

  1. Sverrir also has opposing purviews of Fire and Water... it was tricky convincing the mortals that he could control both but it's worked out pretty well i think

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  2. the whole opposites thing is also based in the Yin-Yang principle. The two opposing forces combine to great the greatest effect. That was how the Norse universe was created, through the clash of fire and ice.

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    1. You could make a case that the Norse worldview-- born out of ice, doomed to die in fire-- is caught between two opposite extremes in the meantime.

      I think Ometeotl is a closer yin/yang analogue, even though that particular creator figure of opposed opposites isn't really framed in terms that lead the imagination to purviews. As far as I know.

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  3. the fire of Muspleheim and the ice of Nefilheim collided over ginuungagap and formed mimir and adhumbla.

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    1. Ah. Your statement was confusing because you said the universe was created cause of that, but it gets into a strange limbo where there had to be a universe first for the fire and ice to exist. It was just a Ymir-less universe. But I getcha.

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